<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:psc="http://podlove.org/simple-chapters" xmlns:podcast="https://podcastindex.org/namespace/1.0"><channel><title><![CDATA[About Game Dev]]></title><description><![CDATA[<p><b>About Game Dev</b> is a podcast about the people behind game development.</p><p></p><p>Each episode features conversations with developers, designers, technical artists, studio founders, content creators, and industry professionals from across the games industry. We explore their career journeys, biggest successes, hardest lessons, creative philosophies, and the tools that help them build games.</p><p></p><p>From indie development and studio management to programming, design, production, marketing, and emerging technology, the goal is simple: uncover the insights, strategies, and real-world experiences that don't always make it into conference talks and social media posts.</p><p>Whether you're an aspiring developer, an industry veteran, or simply curious about how games are made, you'll find honest conversations, practical advice, and behind-the-scenes perspectives from the people doing the work.</p><p></p><p>New episodes hosted by Matt Gambell.<br /></p>]]></description><link>youtube.com/mattgambell</link><generator>Riverside.fm (https://riverside.com)</generator><lastBuildDate>Thu, 09 Jul 2026 19:51:30 GMT</lastBuildDate><atom:link href="https://api.riverside.com/hosting/onRBrSsb.rss" rel="self" type="application/rss+xml"/><author><![CDATA[Matthew Gambell]]></author><pubDate>Mon, 15 Jun 2026 20:17:25 GMT</pubDate><copyright><![CDATA[2026 Matthew Gambell]]></copyright><language><![CDATA[en]]></language><ttl>60</ttl><category><![CDATA[Technology]]></category><category><![CDATA[Video Games]]></category><itunes:author>Matthew Gambell</itunes:author><itunes:summary>&lt;p&gt;&lt;b&gt;About Game Dev&lt;/b&gt; is a podcast about the people behind game development.&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;Each episode features conversations with developers, designers, technical artists, studio founders, content creators, and industry professionals from across the games industry. We explore their career journeys, biggest successes, hardest lessons, creative philosophies, and the tools that help them build games.&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;From indie development and studio management to programming, design, production, marketing, and emerging technology, the goal is simple: uncover the insights, strategies, and real-world experiences that don&apos;t always make it into conference talks and social media posts.&lt;/p&gt;&lt;p&gt;Whether you&apos;re an aspiring developer, an industry veteran, or simply curious about how games are made, you&apos;ll find honest conversations, practical advice, and behind-the-scenes perspectives from the people doing the work.&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;New episodes hosted by Matt Gambell.&lt;br /&gt;&lt;/p&gt;</itunes:summary><itunes:type>episodic</itunes:type><itunes:owner><itunes:name>Matthew Gambell</itunes:name><itunes:email>matt@macrocosmicsoftware.com</itunes:email></itunes:owner><itunes:explicit>no</itunes:explicit><itunes:category text="Technology"/><itunes:category text="Leisure"><itunes:category text="Video Games"/></itunes:category><itunes:image href="https://hosting-media.riverside.com/media/podcasts/160af370-7188-485d-869e-4656453487fe/logos/f6fad923-b0f7-4e02-b09e-e3941458c3da.png"/><item><title><![CDATA[Talking To Luke Muscat About Game Dev]]></title><description><![CDATA[<p>In this first BANGER of an episode, I sit down with Luke Muscat (designer of Fruit Ninja and Jetpack Joyride) to talk about his journey through the games industry. We discuss his time at Halfbrick Studios, where he helped create two of mobile gaming's biggest hits, his first startup that was eventually acquired by Snapchat, and his transition to becoming an independent developer and YouTuber.</p><p></p><p>We also dive into the development of his latest title, Normal Golf Game, along with lessons learned throughout his career, game design philosophy, tooling, and what it really takes to build successful games.</p>]]></description><guid isPermaLink="false">aac73c77-447c-4870-8bb7-1a5bac7c5fe4</guid><dc:creator><![CDATA[Matthew Gambell]]></dc:creator><pubDate>Tue, 30 Jun 2026 18:06:52 GMT</pubDate><enclosure url="https://api.riverside.com/hosting-analytics/media/a751ecdf30cf7c2837dac8282c93eebaf5308de40f83f354233d0ad39b5936a3/eyJlcGlzb2RlSWQiOiJhYWM3M2M3Ny00NDdjLTQ4NzAtOGJiNy0xYTViYWM3YzVmZTQiLCJwb2RjYXN0SWQiOiIxNjBhZjM3MC03MTg4LTQ4NWQtODY5ZS00NjU2NDUzNDg3ZmUiLCJhY2NvdW50SWQiOiI2YTIxYzA2NTFjOWFhMGMzOTczZTVmM2MiLCJwYXRoIjoibWVkaWEvY2xpcHMvNmE0NDE4ZDlhMjdhZGZlMmY5YjlhNDA1L21hdHRoZXctZ2FtYmVsbHMtc3R1ZGlvLWNvbXBvc2VyLTIwMjYtNi0zMF9fMjEtMjgtMjQubXAzIn0=.mp3" length="320920076" type="audio/mpeg"/><podcast:transcript url="https://hosting-media.riverside.com/media/podcasts/160af370-7188-485d-869e-4656453487fe/episodes/aac73c77-447c-4870-8bb7-1a5bac7c5fe4/transcripts.txt" type="text/plain"/><itunes:summary>&lt;p&gt;In this first BANGER of an episode, I sit down with Luke Muscat (designer of Fruit Ninja and Jetpack Joyride) to talk about his journey through the games industry. We discuss his time at Halfbrick Studios, where he helped create two of mobile gaming&apos;s biggest hits, his first startup that was eventually acquired by Snapchat, and his transition to becoming an independent developer and YouTuber.&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;We also dive into the development of his latest title, Normal Golf Game, along with lessons learned throughout his career, game design philosophy, tooling, and what it really takes to build successful games.&lt;/p&gt;</itunes:summary><itunes:explicit>yes</itunes:explicit><itunes:duration>02:47:09</itunes:duration><itunes:image href="https://hosting-media.riverside.com/media/podcasts/160af370-7188-485d-869e-4656453487fe/logos/f6fad923-b0f7-4e02-b09e-e3941458c3da.png"/><itunes:season>1</itunes:season><itunes:episode>1</itunes:episode><itunes:title>Talking To Luke Muscat About Game Dev</itunes:title><itunes:episodeType>full</itunes:episodeType></item></channel></rss>