<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:psc="http://podlove.org/simple-chapters" xmlns:podcast="https://podcastindex.org/namespace/1.0"><channel><title><![CDATA[A Podcast About Game Development]]></title><description><![CDATA[A Podcast About Game Development is a show where we figure out what it takes to be a successful indie dev.]]></description><link>https://podcasters.spotify.com/pod/show/about-game-dev5</link><generator>Riverside.fm (https://riverside.com)</generator><lastBuildDate>Thu, 03 Sep 2026 16:50:51 GMT</lastBuildDate><atom:link href="https://api.riverside.com/hosting/TLGjEqgN.rss" rel="self" type="application/rss+xml"/><author><![CDATA[A Podcast About Game Development]]></author><pubDate>Wed, 05 Aug 2026 14:01:12 GMT</pubDate><copyright><![CDATA[2026 A Podcast About Game Development]]></copyright><language><![CDATA[en]]></language><ttl>60</ttl><category><![CDATA[Games]]></category><itunes:author>A Podcast About Game Development</itunes:author><itunes:summary>A Podcast About Game Development is a show where we figure out what it takes to be a successful indie dev.</itunes:summary><itunes:type>episodic</itunes:type><itunes:owner><itunes:name>A Podcast About Game Development</itunes:name><itunes:email>ckdarby@thornity.com</itunes:email></itunes:owner><itunes:explicit>yes</itunes:explicit><itunes:category text="Leisure"><itunes:category text="Games"/></itunes:category><itunes:image href="https://hosting-media.riverside.com/media/imports/podcasts/233aaca4-1cb1-475e-b5ba-afecbe09569e/46458922-1785437723904-d856695b2d356.jpg"/><item><title><![CDATA[Learn game development by launching games]]></title><description><![CDATA[<p>Chapters<br />0:00 Intro<br />13:42 What comes after a game launch?<br />24:43 What genre should new game devs start with?<br />46:17 Finding a game dev strategy that fits your strengths</p><p></p><p>More from us<br />Play Cory's Games - <a rel="noopener noreferrer nofollow" href="https://store.steampowered.com/publisher/aarimous_thornity" target="_blank">https://store.steampowered.com/publisher/aarimous_thornity</a><br />Learn with Connor - <a rel="noopener noreferrer nofollow" href="https://sundaybrunchstudios.com/" target="_blank">https://sundaybrunchstudios.com/studio-sessions</a></p><p></p><p>Additional references<br />The 9 Quantic Gamer Types - <a rel="noopener noreferrer nofollow" href="https://quanticfoundry.com/gamer-types/" target="_blank">https://quanticfoundry.com/gamer-types/</a></p>]]></description><guid isPermaLink="false">e7dc7ed0-fe6b-4d9c-91ff-9879ccf13945</guid><dc:creator><![CDATA[A Podcast About Game Development]]></dc:creator><pubDate>Sat, 29 Aug 2026 14:00:00 GMT</pubDate><enclosure url="https://api.riverside.com/hosting-analytics/media/af3c538058ae4690e49b9d5bc06db9b64e555d03a0e229401e46bf057b264a9e/eyJlcGlzb2RlSWQiOiJlN2RjN2VkMC1mZTZiLTRkOWMtOTFmZi05ODc5Y2NmMTM5NDUiLCJwb2RjYXN0SWQiOiIyMzNhYWNhNC0xY2IxLTQ3NWUtYjViYS1hZmVjYmUwOTU2OWUiLCJhY2NvdW50SWQiOiI2YTczM2E1ODI3MDVhYjdlYWFiOTY5NjAiLCJwYXRoIjoibWVkaWEvY2xpcHMvNmE5MjI3MjNkNDkyOWQyNmVlNzU3NGViL2NvcnktZGFyYnlzLXN0dWRpby1jb21wb3Nlci5tcDMifQ==.mp3" length="116733640" type="audio/mpeg"/><podcast:transcript url="https://hosting-media.riverside.com/media/podcasts/233aaca4-1cb1-475e-b5ba-afecbe09569e/episodes/e7dc7ed0-fe6b-4d9c-91ff-9879ccf13945/transcripts.txt" type="text/plain"/><itunes:summary>&lt;p&gt;Chapters&lt;br /&gt;0:00 Intro&lt;br /&gt;13:42 What comes after a game launch?&lt;br /&gt;24:43 What genre should new game devs start with?&lt;br /&gt;46:17 Finding a game dev strategy that fits your strengths&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;More from us&lt;br /&gt;Play Cory&apos;s Games - &lt;a rel=&quot;noopener noreferrer nofollow&quot; href=&quot;https://store.steampowered.com/publisher/aarimous_thornity&quot; target=&quot;_blank&quot;&gt;https://store.steampowered.com/publisher/aarimous_thornity&lt;/a&gt;&lt;br /&gt;Learn with Connor - &lt;a rel=&quot;noopener noreferrer nofollow&quot; href=&quot;https://sundaybrunchstudios.com/&quot; target=&quot;_blank&quot;&gt;https://sundaybrunchstudios.com/studio-sessions&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;Additional references&lt;br /&gt;The 9 Quantic Gamer Types - &lt;a rel=&quot;noopener noreferrer nofollow&quot; href=&quot;https://quanticfoundry.com/gamer-types/&quot; target=&quot;_blank&quot;&gt;https://quanticfoundry.com/gamer-types/&lt;/a&gt;&lt;/p&gt;</itunes:summary><itunes:explicit>yes</itunes:explicit><itunes:duration>01:00:48</itunes:duration><itunes:image href="https://hosting-media.riverside.com/media/imports/podcasts/233aaca4-1cb1-475e-b5ba-afecbe09569e/46458922-1785437723904-d856695b2d356.jpg"/><itunes:title>Learn game development by launching games</itunes:title><itunes:episodeType>full</itunes:episodeType></item><item><title><![CDATA[What goes into polishing a game?]]></title><description><![CDATA[<p>Chapters<br />0:00 Intro<br />12:43 The hidden work of polishing a game<br />17:28 Playtesting, feedback &amp; deciding what to fix<br />23:49 Why 80% can be better than 100%<br />50:42 How to actually practice game polish</p><p></p><p>More from us</p><p>Cory - <a rel="noopener noreferrer nofollow" href="https://store.steampowered.com/publisher/aarimous_thornity" target="_blank">https://store.steampowered.com/publisher/aarimous_thornity</a></p><p>Connor - <a rel="noopener noreferrer nofollow" href="https://sundaybrunchstudios.com/p/do-one-thing" target="_blank">https://sundaybrunchstudios.com/p/do-one-thing</a></p>]]></description><guid isPermaLink="false">eaf436c7-ba8c-4865-a699-323e8ed7de31</guid><dc:creator><![CDATA[A Podcast About Game Development]]></dc:creator><pubDate>Sat, 22 Aug 2026 14:00:00 GMT</pubDate><enclosure url="https://api.riverside.com/hosting-analytics/media/08a4cbbf0c39e9658b9dca18f479d9ce6029a9a940542347d5bb41b074a18608/eyJlcGlzb2RlSWQiOiJlYWY0MzZjNy1iYThjLTQ4NjUtYTY5OS0zMjNlOGVkN2RlMzEiLCJwb2RjYXN0SWQiOiIyMzNhYWNhNC0xY2IxLTQ3NWUtYjViYS1hZmVjYmUwOTU2OWUiLCJhY2NvdW50SWQiOiI2YTczM2E1ODI3MDVhYjdlYWFiOTY5NjAiLCJwYXRoIjoibWVkaWEvY2xpcHMvNmE4OGY2Mzc0MWQwM2E0OWFkOTVmZjVkL2NvcnktZGFyYnlzLXN0dWRpby1jb21wb3Nlci0yMDI2LTgtMjJfXzMtNy0zLm1wMyJ9.mp3" length="111842681" type="audio/mpeg"/><podcast:transcript url="https://hosting-media.riverside.com/media/podcasts/233aaca4-1cb1-475e-b5ba-afecbe09569e/episodes/eaf436c7-ba8c-4865-a699-323e8ed7de31/transcripts.txt" type="text/plain"/><itunes:summary>&lt;p&gt;Chapters&lt;br /&gt;0:00 Intro&lt;br /&gt;12:43 The hidden work of polishing a game&lt;br /&gt;17:28 Playtesting, feedback &amp;amp; deciding what to fix&lt;br /&gt;23:49 Why 80% can be better than 100%&lt;br /&gt;50:42 How to actually practice game polish&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;More from us&lt;/p&gt;&lt;p&gt;Cory - &lt;a rel=&quot;noopener noreferrer nofollow&quot; href=&quot;https://store.steampowered.com/publisher/aarimous_thornity&quot; target=&quot;_blank&quot;&gt;https://store.steampowered.com/publisher/aarimous_thornity&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Connor - &lt;a rel=&quot;noopener noreferrer nofollow&quot; href=&quot;https://sundaybrunchstudios.com/p/do-one-thing&quot; target=&quot;_blank&quot;&gt;https://sundaybrunchstudios.com/p/do-one-thing&lt;/a&gt;&lt;/p&gt;</itunes:summary><itunes:explicit>yes</itunes:explicit><itunes:duration>00:58:15</itunes:duration><itunes:image href="https://hosting-media.riverside.com/media/imports/podcasts/233aaca4-1cb1-475e-b5ba-afecbe09569e/46458922-1785437723904-d856695b2d356.jpg"/><itunes:title>What goes into polishing a game?</itunes:title><itunes:episodeType>full</itunes:episodeType></item><item><title><![CDATA[Can the publisher model be reimagined?]]></title><description><![CDATA[<p>00:00 - Intro</p><p>01:00 - Shipping games</p><p>13:20 - Ads for games and validation</p><p>26:29 - Elevating Game Jams</p><p>31:04 - Evolving the role of a publisher</p><p></p><p><br /></p><p>Orb Breaker - <a rel="noopener noreferrer nofollow" href="https://store.steampowered.com/app/4765160/Orb_Breaker_Demo" target="_blank">https://store.steampowered.com/app/4765160/Orb_Breaker_Demo</a></p><p>Just Keep Fishing - <a rel="noopener noreferrer nofollow" href="https://store.steampowered.com/app/4601160/Just_Keep_Fishing/" target="_blank">https://store.steampowered.com/app/4601160/Just_Keep_Fishing/</a></p><p>Mining and Dwarves - <a rel="noopener noreferrer nofollow" href="https://store.steampowered.com/app/3987230/Mining_and_Dwarves/" target="_blank">https://store.steampowered.com/app/3987230/Mining_and_Dwarves/</a></p><p>Connor's Game Design Framework - <a rel="noopener noreferrer nofollow" href="https://sundaybrunchstudios.com/p/seek-out-the-reasons-to-quit" target="_blank">https://sundaybrunchstudios.com/p/seek-out-the-reasons-to-quit</a></p>]]></description><guid isPermaLink="false">13e5bd05-a335-46ca-ae83-441eb788dbc7</guid><dc:creator><![CDATA[A Podcast About Game Development]]></dc:creator><pubDate>Sat, 15 Aug 2026 14:00:00 GMT</pubDate><enclosure url="https://api.riverside.com/hosting-analytics/media/c5c14470882841ec670d4ceac431d8d0eaf927fd182db282c33f554c127589f6/eyJlcGlzb2RlSWQiOiIxM2U1YmQwNS1hMzM1LTQ2Y2EtYWU4My00NDFlYjc4OGRiYzciLCJwb2RjYXN0SWQiOiIyMzNhYWNhNC0xY2IxLTQ3NWUtYjViYS1hZmVjYmUwOTU2OWUiLCJhY2NvdW50SWQiOiI2YTczM2E1ODI3MDVhYjdlYWFiOTY5NjAiLCJwYXRoIjoibWVkaWEvY2xpcHMvNmE3ZmNhZTQ1NzYyNWFiNGVmOWQxYmE2L2NvcnktZGFyYnlzLXN0dWRpby1jb21wb3Nlci0yMDI2LTgtMTVfXzQtMTEtNDgubXAzIn0=.mp3" length="124276131" type="audio/mpeg"/><podcast:transcript url="https://hosting-media.riverside.com/media/podcasts/233aaca4-1cb1-475e-b5ba-afecbe09569e/episodes/13e5bd05-a335-46ca-ae83-441eb788dbc7/transcripts.txt" type="text/plain"/><itunes:summary>&lt;p&gt;00:00 - Intro&lt;/p&gt;&lt;p&gt;01:00 - Shipping games&lt;/p&gt;&lt;p&gt;13:20 - Ads for games and validation&lt;/p&gt;&lt;p&gt;26:29 - Elevating Game Jams&lt;/p&gt;&lt;p&gt;31:04 - Evolving the role of a publisher&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;Orb Breaker - &lt;a rel=&quot;noopener noreferrer nofollow&quot; href=&quot;https://store.steampowered.com/app/4765160/Orb_Breaker_Demo&quot; target=&quot;_blank&quot;&gt;https://store.steampowered.com/app/4765160/Orb_Breaker_Demo&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Just Keep Fishing - &lt;a rel=&quot;noopener noreferrer nofollow&quot; href=&quot;https://store.steampowered.com/app/4601160/Just_Keep_Fishing/&quot; target=&quot;_blank&quot;&gt;https://store.steampowered.com/app/4601160/Just_Keep_Fishing/&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Mining and Dwarves - &lt;a rel=&quot;noopener noreferrer nofollow&quot; href=&quot;https://store.steampowered.com/app/3987230/Mining_and_Dwarves/&quot; target=&quot;_blank&quot;&gt;https://store.steampowered.com/app/3987230/Mining_and_Dwarves/&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Connor&apos;s Game Design Framework - &lt;a rel=&quot;noopener noreferrer nofollow&quot; href=&quot;https://sundaybrunchstudios.com/p/seek-out-the-reasons-to-quit&quot; target=&quot;_blank&quot;&gt;https://sundaybrunchstudios.com/p/seek-out-the-reasons-to-quit&lt;/a&gt;&lt;/p&gt;</itunes:summary><itunes:explicit>yes</itunes:explicit><itunes:duration>01:04:44</itunes:duration><itunes:image href="https://hosting-media.riverside.com/media/imports/podcasts/233aaca4-1cb1-475e-b5ba-afecbe09569e/46458922-1785437723904-d856695b2d356.jpg"/><itunes:title>Can the publisher model be reimagined?</itunes:title><itunes:episodeType>full</itunes:episodeType></item><item><title><![CDATA[A Podcast About Game Development Episode 3]]></title><description><![CDATA[<p>Chapters</p><p>0:00 Intro</p><p>10:10 Deadlines, productivity, and changing how games get made</p><p>15:53 The future of game development and AI</p><p>38:11 Dodo Derby</p><p>47:15 Building an audience and finding your path as an indie dev</p><p></p><p>References</p><p>Jonas Tyroller's Video - <a rel="noopener noreferrer nofollow" href="https://www.youtube.com/watch?v=s4k7yDfYx24" target="_blank">https://www.youtube.com/watch?v=s4k7yDfYx24</a></p><p>PEAK - <a rel="noopener noreferrer nofollow" href="https://store.steampowered.com/app/3527290/PEAK/" target="_blank">https://store.steampowered.com/app/3527290/PEAK/</a></p><p>A Game About Feeding A Black Hole - <a rel="noopener noreferrer nofollow" href="https://store.steampowered.com/app/3694480/A_Game_About_Feeding_A_Black_Hole/" target="_blank">https://store.steampowered.com/app/3694480/A_Game_About_Feeding_A_Black_Hole/</a></p>]]></description><guid isPermaLink="false">1724d3fa-b255-4a23-bb39-eecd47c71f40</guid><dc:creator><![CDATA[A Podcast About Game Development]]></dc:creator><pubDate>Sat, 08 Aug 2026 14:00:00 GMT</pubDate><enclosure url="https://api.riverside.com/hosting-analytics/media/ca50da6c87db1138893a5e12bdd3637d01298a46d8251073b5bff625b32ab458/eyJlcGlzb2RlSWQiOiIxNzI0ZDNmYS1iMjU1LTRhMjMtYmIzOS1lZWNkNDdjNzFmNDAiLCJwb2RjYXN0SWQiOiIyMzNhYWNhNC0xY2IxLTQ3NWUtYjViYS1hZmVjYmUwOTU2OWUiLCJhY2NvdW50SWQiOiI2YTczM2E1ODI3MDVhYjdlYWFiOTY5NjAiLCJwYXRoIjoibWVkaWEvY2xpcHMvNmE3NjhiODFiMDMzN2UyNmM0NWQ5YTJlL2NvcnktZGFyYnlzLXN0dWRpby1jb21wb3Nlci0yMDI2LTgtOF9fMy01MC01Ny5tcDMifQ==.mp3" length="115212268" type="audio/mpeg"/><podcast:transcript url="https://hosting-media.riverside.com/media/podcasts/233aaca4-1cb1-475e-b5ba-afecbe09569e/episodes/1724d3fa-b255-4a23-bb39-eecd47c71f40/transcripts.txt" type="text/plain"/><itunes:summary>&lt;p&gt;Chapters&lt;/p&gt;&lt;p&gt;0:00 Intro&lt;/p&gt;&lt;p&gt;10:10 Deadlines, productivity, and changing how games get made&lt;/p&gt;&lt;p&gt;15:53 The future of game development and AI&lt;/p&gt;&lt;p&gt;38:11 Dodo Derby&lt;/p&gt;&lt;p&gt;47:15 Building an audience and finding your path as an indie dev&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;References&lt;/p&gt;&lt;p&gt;Jonas Tyroller&apos;s Video - &lt;a rel=&quot;noopener noreferrer nofollow&quot; href=&quot;https://www.youtube.com/watch?v=s4k7yDfYx24&quot; target=&quot;_blank&quot;&gt;https://www.youtube.com/watch?v=s4k7yDfYx24&lt;/a&gt;&lt;/p&gt;&lt;p&gt;PEAK - &lt;a rel=&quot;noopener noreferrer nofollow&quot; href=&quot;https://store.steampowered.com/app/3527290/PEAK/&quot; target=&quot;_blank&quot;&gt;https://store.steampowered.com/app/3527290/PEAK/&lt;/a&gt;&lt;/p&gt;&lt;p&gt;A Game About Feeding A Black Hole - &lt;a rel=&quot;noopener noreferrer nofollow&quot; href=&quot;https://store.steampowered.com/app/3694480/A_Game_About_Feeding_A_Black_Hole/&quot; target=&quot;_blank&quot;&gt;https://store.steampowered.com/app/3694480/A_Game_About_Feeding_A_Black_Hole/&lt;/a&gt;&lt;/p&gt;</itunes:summary><itunes:explicit>yes</itunes:explicit><itunes:duration>01:00:00</itunes:duration><itunes:image href="https://hosting-media.riverside.com/media/imports/podcasts/233aaca4-1cb1-475e-b5ba-afecbe09569e/46458922-1785437723904-d856695b2d356.jpg"/><itunes:title>A Podcast About Game Development Episode 3</itunes:title><itunes:episodeType>full</itunes:episodeType></item><item><title><![CDATA[Can any game make $1000 on Steam?]]></title><description><![CDATA[<p>Episode Topics00:00 Intro01:57 Personal Calendar Picks12:09 Fun vs. Satisfaction46:45 Can Any Game Make $1,000?59:36 Viewer Question: What Makes a Good Game Trailer?Follow Us<a href="https://store.steampowered.com/developer/thornity" rel="noopener noreferrer nofollow" target="_blank">Cory</a> <a href="https://sundaybrunchstudios.com/lessons" rel="noopener noreferrer nofollow" target="_blank">Connor</a> Game References<a href="https://store.steampowered.com/app/2950790/IRON_NEST_Heavy_Turret_Simulator/" rel="noopener noreferrer nofollow" target="_blank">IRON NEST: Heavy Turret Simulator</a> <a href="https://store.steampowered.com/app/1766240/Mazey_Village/" rel="noopener noreferrer nofollow" target="_blank">Mazey Village</a> <a href="https://store.steampowered.com/app/2372240/ReNight/" rel="noopener noreferrer nofollow" target="_blank">Re:Night</a> <a href="https://store.steampowered.com/app/3812600/ReStory_Chill_Electronics_Repairs/" rel="noopener noreferrer nofollow" target="_blank">ReStory: Chill Electronics Repairs</a> <a href="https://store.steampowered.com/app/4197610/Librarian_Tidy_Up_the_Arcane_Library/" rel="noopener noreferrer nofollow" target="_blank">Librarian: Tidy Up the Arcane Library!</a> <a href="https://store.steampowered.com/app/4800590/Supermarket_Chaos/" rel="noopener noreferrer nofollow" target="_blank">Supermarket Chaos</a> <a href="https://store.steampowered.com/app/3948120/Scritchy_Scratchy/" rel="noopener noreferrer nofollow" target="_blank">Scritchy Scratchy</a> <a href="https://store.steampowered.com/app/4287100/Rollin_Ravioli/" rel="noopener noreferrer nofollow" target="_blank">Rollin’ Ravioli</a> <a href="https://store.steampowered.com/app/1623730/Palworld/" rel="noopener noreferrer nofollow" target="_blank">Palworld</a> <a href="https://store.steampowered.com/app/3560140/Shelldiver/" rel="noopener noreferrer nofollow" target="_blank">Shelldiver</a> <a href="https://store.steampowered.com/app/3694480/A_Game_About_Feeding_A_Black_Hole/" rel="noopener noreferrer nofollow" target="_blank">A Game About Feeding a Black Hole</a> <a href="https://store.steampowered.com/app/3197490/Puzzle_Milk_Tea/" rel="noopener noreferrer nofollow" target="_blank">Puzzle Milk Tea</a> <a href="https://store.steampowered.com/app/3618390/Gamblers_Table/" rel="noopener noreferrer nofollow" target="_blank">Gamblers Table</a> <a href="https://store.steampowered.com/app/3934270/How_Many_Dudes/" rel="noopener noreferrer nofollow" target="_blank">How Many Dudes?</a></p>
]]></description><link>https://podcasters.spotify.com/pod/show/about-game-dev5/episodes/Can-any-game-make-1000-on-Steam-e3mqn8h</link><guid isPermaLink="false">300858b5-3818-41d4-807d-5b5aad9bae8d</guid><dc:creator><![CDATA[A Podcast About Game Development]]></dc:creator><pubDate>Sat, 01 Aug 2026 11:00:00 GMT</pubDate><enclosure url="https://api.riverside.com/hosting-analytics/media/1037ea82b9b233307e92743749a033a574539483264cff285992c0825c78ec2b/eyJlcGlzb2RlSWQiOiIzNDU5NDVjMC1mNmRjLTQ3MzQtODYxOC1lM2FjMmFiYjU0ZTMiLCJwb2RjYXN0SWQiOiIyMzNhYWNhNC0xY2IxLTQ3NWUtYjViYS1hZmVjYmUwOTU2OWUiLCJhY2NvdW50SWQiOiI2YTczM2E1ODI3MDVhYjdlYWFiOTY5NjAiLCJwYXRoIjoibWVkaWEvaW1wb3J0cy9wb2RjYXN0cy8yMzNhYWNhNC0xY2IxLTQ3NWUtYjViYS1hZmVjYmUwOTU2OWUvZXBpc29kZXMvMzQ1OTQ1YzAtZjZkYy00NzM0LTg2MTgtZTNhYzJhYmI1NGUzLzQyOTAwNjM2NC00NDEwMC0yLTc3YmVhYzg0NWE5ZmIubXAzIn0=.mp3" length="61608018" type="audio/mpeg"/><itunes:summary>&lt;p&gt;Episode Topics00:00 Intro01:57 Personal Calendar Picks12:09 Fun vs. Satisfaction46:45 Can Any Game Make $1,000?59:36 Viewer Question: What Makes a Good Game Trailer?Follow Us&lt;a href=&quot;https://store.steampowered.com/developer/thornity&quot; rel=&quot;noopener noreferrer nofollow&quot; target=&quot;_blank&quot;&gt;Cory&lt;/a&gt; &lt;a href=&quot;https://sundaybrunchstudios.com/lessons&quot; rel=&quot;noopener noreferrer nofollow&quot; target=&quot;_blank&quot;&gt;Connor&lt;/a&gt; Game References&lt;a href=&quot;https://store.steampowered.com/app/2950790/IRON_NEST_Heavy_Turret_Simulator/&quot; rel=&quot;noopener noreferrer nofollow&quot; target=&quot;_blank&quot;&gt;IRON NEST: Heavy Turret Simulator&lt;/a&gt; &lt;a href=&quot;https://store.steampowered.com/app/1766240/Mazey_Village/&quot; rel=&quot;noopener noreferrer nofollow&quot; target=&quot;_blank&quot;&gt;Mazey Village&lt;/a&gt; &lt;a href=&quot;https://store.steampowered.com/app/2372240/ReNight/&quot; rel=&quot;noopener noreferrer nofollow&quot; target=&quot;_blank&quot;&gt;Re:Night&lt;/a&gt; &lt;a href=&quot;https://store.steampowered.com/app/3812600/ReStory_Chill_Electronics_Repairs/&quot; rel=&quot;noopener noreferrer nofollow&quot; target=&quot;_blank&quot;&gt;ReStory: Chill Electronics Repairs&lt;/a&gt; &lt;a href=&quot;https://store.steampowered.com/app/4197610/Librarian_Tidy_Up_the_Arcane_Library/&quot; rel=&quot;noopener noreferrer nofollow&quot; target=&quot;_blank&quot;&gt;Librarian: Tidy Up the Arcane Library!&lt;/a&gt; &lt;a href=&quot;https://store.steampowered.com/app/4800590/Supermarket_Chaos/&quot; rel=&quot;noopener noreferrer nofollow&quot; target=&quot;_blank&quot;&gt;Supermarket Chaos&lt;/a&gt; &lt;a href=&quot;https://store.steampowered.com/app/3948120/Scritchy_Scratchy/&quot; rel=&quot;noopener noreferrer nofollow&quot; target=&quot;_blank&quot;&gt;Scritchy Scratchy&lt;/a&gt; &lt;a href=&quot;https://store.steampowered.com/app/4287100/Rollin_Ravioli/&quot; rel=&quot;noopener noreferrer nofollow&quot; target=&quot;_blank&quot;&gt;Rollin’ Ravioli&lt;/a&gt; &lt;a href=&quot;https://store.steampowered.com/app/1623730/Palworld/&quot; rel=&quot;noopener noreferrer nofollow&quot; target=&quot;_blank&quot;&gt;Palworld&lt;/a&gt; &lt;a href=&quot;https://store.steampowered.com/app/3560140/Shelldiver/&quot; rel=&quot;noopener noreferrer nofollow&quot; target=&quot;_blank&quot;&gt;Shelldiver&lt;/a&gt; &lt;a href=&quot;https://store.steampowered.com/app/3694480/A_Game_About_Feeding_A_Black_Hole/&quot; rel=&quot;noopener noreferrer nofollow&quot; target=&quot;_blank&quot;&gt;A Game About Feeding a Black Hole&lt;/a&gt; &lt;a href=&quot;https://store.steampowered.com/app/3197490/Puzzle_Milk_Tea/&quot; rel=&quot;noopener noreferrer nofollow&quot; target=&quot;_blank&quot;&gt;Puzzle Milk Tea&lt;/a&gt; &lt;a href=&quot;https://store.steampowered.com/app/3618390/Gamblers_Table/&quot; rel=&quot;noopener noreferrer nofollow&quot; target=&quot;_blank&quot;&gt;Gamblers Table&lt;/a&gt; &lt;a href=&quot;https://store.steampowered.com/app/3934270/How_Many_Dudes/&quot; rel=&quot;noopener noreferrer nofollow&quot; target=&quot;_blank&quot;&gt;How Many Dudes?&lt;/a&gt;&lt;/p&gt;
</itunes:summary><itunes:explicit>yes</itunes:explicit><itunes:duration>01:04:10</itunes:duration><itunes:image href="https://hosting-media.riverside.com/media/imports/podcasts/233aaca4-1cb1-475e-b5ba-afecbe09569e/episodes/345945c0-f6dc-4734-8618-e3ac2abb54e3/46458922-1785437723904-d856695b2d356.jpg"/><itunes:title>Can any game make $1000 on Steam?</itunes:title><itunes:episodeType>full</itunes:episodeType></item><item><title><![CDATA[Next Fest is now a Game Jam]]></title><description><![CDATA[<p>0:00 Intro<br />2:14 Forecasting Launch Success and the First 72 Hours<br />6:30 Validating Games and Finding Early Playtesters<br />15:12 Designing for New Players and the Right Audience<br />29:54 Game Jams, Steam Next Fest, and Indie Discoverability<br />40:56 Building an Effective Playtesting Process<br />48:12 Interpreting Feedback and Reading Player Behaviors</p><p><br /></p><p>Follow Us<br />Cory <a href="https://store.steampowered.com/developer/thornity" rel="noopener noreferrer nofollow" target="_blank">https://store.steampowered.com/developer/thornity</a><br />Connor <a href="https://sundaybrunchstudios.com/blog" rel="noopener noreferrer nofollow" target="_blank">https://sundaybrunchstudios.com/blog</a></p><p><br /></p><p>Referenced Games<br />A Game About Feeding a Black Hole <a href="https://store.steampowered.com/app/3694480/A_Game_About_Feeding_A_Black_Hole/" rel="noopener noreferrer nofollow" target="_blank">https://store.steampowered.com/app/3694480/A_Game_About_Feeding_A_Black_Hole/</a><br />The Walking Trade <a href="https://store.steampowered.com/app/3398110/The_Walking_Trade/" rel="noopener noreferrer nofollow" target="_blank">https://store.steampowered.com/app/3398110/The_Walking_Trade/</a><br />Balatro <a href="https://store.steampowered.com/app/2379780/Balatro/" rel="noopener noreferrer nofollow" target="_blank">https://store.steampowered.com/app/2379780/Balatro/</a><br />Just Keep Fishing <a href="https://store.steampowered.com/app/4601160/Just_Keep_Fishing/" rel="noopener noreferrer nofollow" target="_blank">https://store.steampowered.com/app/4601160/Just_Keep_Fishing/</a><br />Mining and Dwarves <a href="https://store.steampowered.com/app/3987230/Mining_and_Dwarves/" rel="noopener noreferrer nofollow" target="_blank">https://store.steampowered.com/app/3987230/Mining_and_Dwarves/</a><br />Orb Breaker <a href="https://store.steampowered.com/app/4261030/Orb_Breaker/" rel="noopener noreferrer nofollow" target="_blank">https://store.steampowered.com/app/4261030/Orb_Breaker/</a></p><p><br /></p><p>Referenced Books<br />Nudge by Richard H. Thaler and Cass R. Sunstein <a href="https://www.penguinrandomhouse.com/books/690485/nudge-by-richard-h-thaler-and-cass-r-sunstein/" rel="noopener noreferrer nofollow" target="_blank">https://www.penguinrandomhouse.com/books/690485/nudge-by-richard-h-thaler-and-cass-r-sunstein/</a></p><p><br /></p><p>Additional References<br />Min-Maxing Your Steam Launch — A Game Dev Podcast with Jonas Tyroller — <a href="https://tyrollerjonas.podbean.com/e/min-maxing-your-steam-launch/" rel="noopener noreferrer nofollow" target="_blank">https://tyrollerjonas.podbean.com/e/min-maxing-your-steam-launch/</a><br />How to Market a Game <a href="https://howtomarketagame.com/2025/11/04/the-optimistic-case-that-indie-games-are-in-a-golden-age-right-now/" rel="noopener noreferrer nofollow" target="_blank">https://howtomarketagame.com/2025/11/04/the-optimistic-case-that-indie-games-are-in-a-golden-age-right-now/</a><br />Incremental Games Database — <a href="https://www.incrementaldb.com/" rel="noopener noreferrer nofollow" target="_blank">https://www.incrementaldb.com/</a><br />Steam Next Fest — <a href="https://store.steampowered.com/sale/nextfest" rel="noopener noreferrer nofollow" target="_blank">https://store.steampowered.com/sale/nextfest</a><br />Godot Wild Jam — <a href="https://godotwildjam.com/" rel="noopener noreferrer nofollow" target="_blank">https://godotwildjam.com/</a><br />Ludum Dare — <a href="https://ldjam.com/" rel="noopener noreferrer nofollow" target="_blank">https://ldjam.com/</a><br />GMTK Game Jam — <a href="https://itch.io/jam/gmtk-game-jam" rel="noopener noreferrer nofollow" target="_blank">https://itch.io/jam/gmtk-game-jam</a><br />Dream Dev Podcast — <a href="https://www.youtube.com/@DreamDevPodcast" rel="noopener noreferrer nofollow" target="_blank">https://www.youtube.com/@DreamDevPodcast</a></p>
]]></description><link>https://podcasters.spotify.com/pod/show/about-game-dev5/episodes/Next-Fest-is-now-a-Game-Jam-e3mqhk2</link><guid isPermaLink="false">5a978a3a-2058-4335-b04d-07f30b7d2016</guid><dc:creator><![CDATA[A Podcast About Game Development]]></dc:creator><pubDate>Sat, 01 Aug 2026 03:33:17 GMT</pubDate><enclosure url="https://api.riverside.com/hosting-analytics/media/6cbda0967461333f3621ad7507fab7cb9b8363ae74e66fdec4b796993847b636/eyJlcGlzb2RlSWQiOiI0OTYyYzQ0Yi1jMGU4LTQ4NTAtYWFjZi05NWM3Y2QyMzkzYWYiLCJwb2RjYXN0SWQiOiIyMzNhYWNhNC0xY2IxLTQ3NWUtYjViYS1hZmVjYmUwOTU2OWUiLCJhY2NvdW50SWQiOiI2YTczM2E1ODI3MDVhYjdlYWFiOTY5NjAiLCJwYXRoIjoibWVkaWEvaW1wb3J0cy9wb2RjYXN0cy8yMzNhYWNhNC0xY2IxLTQ3NWUtYjViYS1hZmVjYmUwOTU2OWUvZXBpc29kZXMvNDk2MmM0NGItYzBlOC00ODUwLWFhY2YtOTVjN2NkMjM5M2FmLzQyODk5ODc0OC00NDEwMC0yLTJhZDc0YTk4NDVkZDUubXAzIn0=.mp3" length="56019904" type="audio/mpeg"/><itunes:summary>&lt;p&gt;0:00 Intro&lt;br /&gt;2:14 Forecasting Launch Success and the First 72 Hours&lt;br /&gt;6:30 Validating Games and Finding Early Playtesters&lt;br /&gt;15:12 Designing for New Players and the Right Audience&lt;br /&gt;29:54 Game Jams, Steam Next Fest, and Indie Discoverability&lt;br /&gt;40:56 Building an Effective Playtesting Process&lt;br /&gt;48:12 Interpreting Feedback and Reading Player Behaviors&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;Follow Us&lt;br /&gt;Cory &lt;a href=&quot;https://store.steampowered.com/developer/thornity&quot; rel=&quot;noopener noreferrer nofollow&quot; target=&quot;_blank&quot;&gt;https://store.steampowered.com/developer/thornity&lt;/a&gt;&lt;br /&gt;Connor &lt;a href=&quot;https://sundaybrunchstudios.com/blog&quot; rel=&quot;noopener noreferrer nofollow&quot; target=&quot;_blank&quot;&gt;https://sundaybrunchstudios.com/blog&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;Referenced Games&lt;br /&gt;A Game About Feeding a Black Hole &lt;a href=&quot;https://store.steampowered.com/app/3694480/A_Game_About_Feeding_A_Black_Hole/&quot; rel=&quot;noopener noreferrer nofollow&quot; target=&quot;_blank&quot;&gt;https://store.steampowered.com/app/3694480/A_Game_About_Feeding_A_Black_Hole/&lt;/a&gt;&lt;br /&gt;The Walking Trade &lt;a href=&quot;https://store.steampowered.com/app/3398110/The_Walking_Trade/&quot; rel=&quot;noopener noreferrer nofollow&quot; target=&quot;_blank&quot;&gt;https://store.steampowered.com/app/3398110/The_Walking_Trade/&lt;/a&gt;&lt;br /&gt;Balatro &lt;a href=&quot;https://store.steampowered.com/app/2379780/Balatro/&quot; rel=&quot;noopener noreferrer nofollow&quot; target=&quot;_blank&quot;&gt;https://store.steampowered.com/app/2379780/Balatro/&lt;/a&gt;&lt;br /&gt;Just Keep Fishing &lt;a href=&quot;https://store.steampowered.com/app/4601160/Just_Keep_Fishing/&quot; rel=&quot;noopener noreferrer nofollow&quot; target=&quot;_blank&quot;&gt;https://store.steampowered.com/app/4601160/Just_Keep_Fishing/&lt;/a&gt;&lt;br /&gt;Mining and Dwarves &lt;a href=&quot;https://store.steampowered.com/app/3987230/Mining_and_Dwarves/&quot; rel=&quot;noopener noreferrer nofollow&quot; target=&quot;_blank&quot;&gt;https://store.steampowered.com/app/3987230/Mining_and_Dwarves/&lt;/a&gt;&lt;br /&gt;Orb Breaker &lt;a href=&quot;https://store.steampowered.com/app/4261030/Orb_Breaker/&quot; rel=&quot;noopener noreferrer nofollow&quot; target=&quot;_blank&quot;&gt;https://store.steampowered.com/app/4261030/Orb_Breaker/&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;Referenced Books&lt;br /&gt;Nudge by Richard H. Thaler and Cass R. Sunstein &lt;a href=&quot;https://www.penguinrandomhouse.com/books/690485/nudge-by-richard-h-thaler-and-cass-r-sunstein/&quot; rel=&quot;noopener noreferrer nofollow&quot; target=&quot;_blank&quot;&gt;https://www.penguinrandomhouse.com/books/690485/nudge-by-richard-h-thaler-and-cass-r-sunstein/&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;Additional References&lt;br /&gt;Min-Maxing Your Steam Launch — A Game Dev Podcast with Jonas Tyroller — &lt;a href=&quot;https://tyrollerjonas.podbean.com/e/min-maxing-your-steam-launch/&quot; rel=&quot;noopener noreferrer nofollow&quot; target=&quot;_blank&quot;&gt;https://tyrollerjonas.podbean.com/e/min-maxing-your-steam-launch/&lt;/a&gt;&lt;br /&gt;How to Market a Game &lt;a href=&quot;https://howtomarketagame.com/2025/11/04/the-optimistic-case-that-indie-games-are-in-a-golden-age-right-now/&quot; rel=&quot;noopener noreferrer nofollow&quot; target=&quot;_blank&quot;&gt;https://howtomarketagame.com/2025/11/04/the-optimistic-case-that-indie-games-are-in-a-golden-age-right-now/&lt;/a&gt;&lt;br /&gt;Incremental Games Database — &lt;a href=&quot;https://www.incrementaldb.com/&quot; rel=&quot;noopener noreferrer nofollow&quot; target=&quot;_blank&quot;&gt;https://www.incrementaldb.com/&lt;/a&gt;&lt;br /&gt;Steam Next Fest — &lt;a href=&quot;https://store.steampowered.com/sale/nextfest&quot; rel=&quot;noopener noreferrer nofollow&quot; target=&quot;_blank&quot;&gt;https://store.steampowered.com/sale/nextfest&lt;/a&gt;&lt;br /&gt;Godot Wild Jam — &lt;a href=&quot;https://godotwildjam.com/&quot; rel=&quot;noopener noreferrer nofollow&quot; target=&quot;_blank&quot;&gt;https://godotwildjam.com/&lt;/a&gt;&lt;br /&gt;Ludum Dare — &lt;a href=&quot;https://ldjam.com/&quot; rel=&quot;noopener noreferrer nofollow&quot; target=&quot;_blank&quot;&gt;https://ldjam.com/&lt;/a&gt;&lt;br /&gt;GMTK Game Jam — &lt;a href=&quot;https://itch.io/jam/gmtk-game-jam&quot; rel=&quot;noopener noreferrer nofollow&quot; target=&quot;_blank&quot;&gt;https://itch.io/jam/gmtk-game-jam&lt;/a&gt;&lt;br /&gt;Dream Dev Podcast — &lt;a href=&quot;https://www.youtube.com/@DreamDevPodcast&quot; rel=&quot;noopener noreferrer nofollow&quot; target=&quot;_blank&quot;&gt;https://www.youtube.com/@DreamDevPodcast&lt;/a&gt;&lt;/p&gt;
</itunes:summary><itunes:explicit>yes</itunes:explicit><itunes:duration>00:58:21</itunes:duration><itunes:image href="https://hosting-media.riverside.com/media/imports/podcasts/233aaca4-1cb1-475e-b5ba-afecbe09569e/episodes/4962c44b-c0e8-4850-aacf-95c7cd2393af/46458922-1785437723904-d856695b2d356.jpg"/><itunes:title>Next Fest is now a Game Jam</itunes:title><itunes:episodeType>full</itunes:episodeType></item></channel></rss>