<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:psc="http://podlove.org/simple-chapters" xmlns:podcast="https://podcastindex.org/namespace/1.0"><channel><title><![CDATA[The Arcade Lunch Legends Podcast]]></title><description><![CDATA[Two dudes taking you on a gaming journey through the ages and back.]]></description><link>https://podcasters.spotify.com/pod/show/arcade-lunch-legends</link><generator>Riverside.fm (https://riverside.com)</generator><lastBuildDate>Thu, 10 Sep 2026 22:43:59 GMT</lastBuildDate><atom:link href="https://api.riverside.com/hosting/H6o7ykM1.rss" rel="self" type="application/rss+xml"/><author><![CDATA[Arcade Lunch Legends]]></author><pubDate>Mon, 24 Aug 2026 21:42:07 GMT</pubDate><copyright><![CDATA[2026 Arcade Lunch Legends]]></copyright><language><![CDATA[en]]></language><ttl>60</ttl><category><![CDATA[Video Games]]></category><itunes:author>Arcade Lunch Legends</itunes:author><itunes:summary>Two dudes taking you on a gaming journey through the ages and back.</itunes:summary><itunes:type>episodic</itunes:type><itunes:owner><itunes:name>Arcade Lunch Legends</itunes:name><itunes:email>arcadelunchlegends@gmail.com</itunes:email></itunes:owner><itunes:explicit>no</itunes:explicit><itunes:category text="Leisure"><itunes:category text="Video Games"/></itunes:category><itunes:image href="https://hosting-media.riverside.com/media/imports/podcasts/18cb7f0c-f898-4b82-9101-12970583f1d5/44425221-1757962819887-2a48eb6dee896.jpg"/><item><title><![CDATA[ARE TOO MANY PEOPLE RUINING VIDEO GAMES? The AAA Gaming Industry Has a BLOAT Problem]]></title><description><![CDATA[<p>Are modern video games becoming too big, too expensive, and too complicated to make?</p><p>In this episode, we dive into the growing size of the video game industry and ask a controversial question: <b>does having thousands of people working on a game actually make it better?</b></p><p>We compare the development of classic games like <b>Halo</b> with modern AAA projects such as <b>GTA 6</b>, while also discussing smaller studios and games like <b>A Plague Tale: Requiem/Resonance</b> and <i>Clair Obscur: Expedition 33</i>.</p><p>We talk about:</p><p>🎮 Why modern AAA game development may be suffering from <b>bloat</b><br />💰 The massive costs and enormous teams behind games like GTA 6<br />👥 Whether thousands of developers are actually necessary<br />🏢 How corporate bureaucracy and management can affect creativity<br />🎨 Why smaller studios can sometimes create incredible games with much smaller teams<br />🔥 The importance of having a strong creative vision<br />🎮 Rockstar, Halo, God of War, It Takes Two, Assassin's Creed, Dragon Age, and more<br />🤖 Could AI eventually allow smaller teams to create massive open-world games?<br />💡 Has the gaming industry lost some of the creative insanity that made older games special?</p><p>Is the future of gaming going to require <b>bigger teams and bigger budgets</b>, or would games actually be better with <b>smaller teams, stronger creative leadership, and fewer layers of bureaucracy?</b></p><p><b>Let us know what you think in the comments!</b></p>]]></description><guid isPermaLink="false">c24dc957-b7fe-4a84-92ae-31c950799fde</guid><dc:creator><![CDATA[Arcade Lunch Legends]]></dc:creator><pubDate>Fri, 04 Sep 2026 18:21:37 GMT</pubDate><enclosure url="https://api.riverside.com/hosting-analytics/media/ad815d01e0481acfceeb60062b89fdb2ea8045b5553d86c9e8ff542c484543b3/eyJlcGlzb2RlSWQiOiJjMjRkYzk1Ny1iN2ZlLTRhODQtOTJhZS0zMWM5NTA3OTlmZGUiLCJwb2RjYXN0SWQiOiIxOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUiLCJhY2NvdW50SWQiOiI2YTU3YzFhODY2ZWM2NzBkMDY5Zjk3ODkiLCJwYXRoIjoibWVkaWEvY2xpcHMvNmE5YWZjOWZhZGNkOWVkNDAwNTZjYWRjL2x1bmNoLWxlZ2VuZHMtc3R1ZGlvLTIwMjYtOS00X18xNy0xNS0xMS5tcDMifQ==.mp3" length="69810198" type="audio/mpeg"/><podcast:transcript url="https://hosting-media.riverside.com/media/podcasts/18cb7f0c-f898-4b82-9101-12970583f1d5/episodes/c24dc957-b7fe-4a84-92ae-31c950799fde/transcripts.txt" type="text/plain"/><itunes:summary>&lt;p&gt;Are modern video games becoming too big, too expensive, and too complicated to make?&lt;/p&gt;&lt;p&gt;In this episode, we dive into the growing size of the video game industry and ask a controversial question: &lt;b&gt;does having thousands of people working on a game actually make it better?&lt;/b&gt;&lt;/p&gt;&lt;p&gt;We compare the development of classic games like &lt;b&gt;Halo&lt;/b&gt; with modern AAA projects such as &lt;b&gt;GTA 6&lt;/b&gt;, while also discussing smaller studios and games like &lt;b&gt;A Plague Tale: Requiem/Resonance&lt;/b&gt; and &lt;i&gt;Clair Obscur: Expedition 33&lt;/i&gt;.&lt;/p&gt;&lt;p&gt;We talk about:&lt;/p&gt;&lt;p&gt;🎮 Why modern AAA game development may be suffering from &lt;b&gt;bloat&lt;/b&gt;&lt;br /&gt;💰 The massive costs and enormous teams behind games like GTA 6&lt;br /&gt;👥 Whether thousands of developers are actually necessary&lt;br /&gt;🏢 How corporate bureaucracy and management can affect creativity&lt;br /&gt;🎨 Why smaller studios can sometimes create incredible games with much smaller teams&lt;br /&gt;🔥 The importance of having a strong creative vision&lt;br /&gt;🎮 Rockstar, Halo, God of War, It Takes Two, Assassin&apos;s Creed, Dragon Age, and more&lt;br /&gt;🤖 Could AI eventually allow smaller teams to create massive open-world games?&lt;br /&gt;💡 Has the gaming industry lost some of the creative insanity that made older games special?&lt;/p&gt;&lt;p&gt;Is the future of gaming going to require &lt;b&gt;bigger teams and bigger budgets&lt;/b&gt;, or would games actually be better with &lt;b&gt;smaller teams, stronger creative leadership, and fewer layers of bureaucracy?&lt;/b&gt;&lt;/p&gt;&lt;p&gt;&lt;b&gt;Let us know what you think in the comments!&lt;/b&gt;&lt;/p&gt;</itunes:summary><itunes:explicit>no</itunes:explicit><itunes:duration>00:36:21</itunes:duration><itunes:image href="https://hosting-media.riverside.com/media/imports/podcasts/18cb7f0c-f898-4b82-9101-12970583f1d5/44425221-1757962819887-2a48eb6dee896.jpg"/><itunes:title>ARE TOO MANY PEOPLE RUINING VIDEO GAMES? The AAA Gaming Industry Has a BLOAT Problem</itunes:title><itunes:episodeType>full</itunes:episodeType></item><item><title><![CDATA[DLSS 5 Is Changing Gaming Forever… But Is That a GOOD Thing? | Gaming Podcast]]></title><description><![CDATA[<p>The conversation delves into the impact of DLSS 5 on gaming graphics and the potential implications for the gaming industry. It also explores the intersection of AI, gaming, and affordability, raising questions about the future of gaming accessibility and the role of AI in game development.</p><p></p><p>Takeaways</p><ul><li>DLSS 5's impact on gaming graphics</li><li>The intersection of AI, gaming, and affordability</li></ul><p></p><p>Chapters</p><ul><li>00:00 DLSS 5: A Game-Changer for Graphics</li><li>00:56 The Evolution of Gaming Graphics Technology</li><li>01:38 DLSS 5: Enhancing Realism and Image Quality</li><li>02:14 The Implementation and Impact of DLSS 5</li><li>03:15 The Affordability and Accessibility of DLSS 5</li><li>05:11 The Future of Gaming and AI</li><li>06:35 The Role of AI in Gaming Development</li><li>07:00 The Impact of AI on Gaming Accessibility</li><li>08:03 The Future of Gaming and AI</li><li>10:13 The Impact of AI on Gaming Accessibility</li><li>11:07 The Intersection of AI, Gaming, and Affordability</li><li>12:28 The Future of Gaming and AI</li><li>13:17 The Impact of AI on Gaming Accessibility</li><li>16:01 The Role of AI in Gaming Development</li><li>17:29 The Future of Gaming and AI</li><li>18:29 The Impact of AI on Gaming Accessibility</li><li>19:33 The Role of AI in Gaming Development</li><li>20:02 The Future of Gaming and AI</li><li>21:00 The Impact of AI on Gaming Accessibility</li><li>22:03 The Role of AI in Gaming Development</li><li>23:07 The Future of Gaming and AI</li><li>24:01 The Impact of AI on Gaming Accessibility</li><li>25:19 The Role of AI in Gaming Development</li><li>26:33 The Future of Gaming and AI</li><li>28:06 The Impact of AI on Gaming Accessibility</li><li>29:23 The Role of AI in Gaming Development</li></ul>]]></description><guid isPermaLink="false">e9fe6bfa-2d88-4fbc-bafa-e1c5cd5d3782</guid><dc:creator><![CDATA[Arcade Lunch Legends]]></dc:creator><pubDate>Fri, 04 Sep 2026 18:15:48 GMT</pubDate><enclosure url="https://api.riverside.com/hosting-analytics/media/607d28b94c8da67de967e57380ae794b87e8f8c3e84f1ff5aec2fd6c5a9f0b42/eyJlcGlzb2RlSWQiOiJlOWZlNmJmYS0yZDg4LTRmYmMtYmFmYS1lMWM1Y2Q1ZDM3ODIiLCJwb2RjYXN0SWQiOiIxOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUiLCJhY2NvdW50SWQiOiI2YTU3YzFhODY2ZWM2NzBkMDY5Zjk3ODkiLCJwYXRoIjoibWVkaWEvY2xpcHMvNmE5ODQ0ZTM1ZjRkY2JjODgzNWI1MmYwL2x1bmNoLWxlZ2VuZHMtc3R1ZGlvLWNvbXBvc2VyLm1wMyJ9.mp3" length="59535926" type="audio/mpeg"/><podcast:transcript url="https://hosting-media.riverside.com/media/podcasts/18cb7f0c-f898-4b82-9101-12970583f1d5/episodes/e9fe6bfa-2d88-4fbc-bafa-e1c5cd5d3782/transcripts.txt" type="text/plain"/><itunes:summary>&lt;p&gt;The conversation delves into the impact of DLSS 5 on gaming graphics and the potential implications for the gaming industry. It also explores the intersection of AI, gaming, and affordability, raising questions about the future of gaming accessibility and the role of AI in game development.&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;Takeaways&lt;/p&gt;&lt;ul&gt;&lt;li&gt;DLSS 5&apos;s impact on gaming graphics&lt;/li&gt;&lt;li&gt;The intersection of AI, gaming, and affordability&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;Chapters&lt;/p&gt;&lt;ul&gt;&lt;li&gt;00:00 DLSS 5: A Game-Changer for Graphics&lt;/li&gt;&lt;li&gt;00:56 The Evolution of Gaming Graphics Technology&lt;/li&gt;&lt;li&gt;01:38 DLSS 5: Enhancing Realism and Image Quality&lt;/li&gt;&lt;li&gt;02:14 The Implementation and Impact of DLSS 5&lt;/li&gt;&lt;li&gt;03:15 The Affordability and Accessibility of DLSS 5&lt;/li&gt;&lt;li&gt;05:11 The Future of Gaming and AI&lt;/li&gt;&lt;li&gt;06:35 The Role of AI in Gaming Development&lt;/li&gt;&lt;li&gt;07:00 The Impact of AI on Gaming Accessibility&lt;/li&gt;&lt;li&gt;08:03 The Future of Gaming and AI&lt;/li&gt;&lt;li&gt;10:13 The Impact of AI on Gaming Accessibility&lt;/li&gt;&lt;li&gt;11:07 The Intersection of AI, Gaming, and Affordability&lt;/li&gt;&lt;li&gt;12:28 The Future of Gaming and AI&lt;/li&gt;&lt;li&gt;13:17 The Impact of AI on Gaming Accessibility&lt;/li&gt;&lt;li&gt;16:01 The Role of AI in Gaming Development&lt;/li&gt;&lt;li&gt;17:29 The Future of Gaming and AI&lt;/li&gt;&lt;li&gt;18:29 The Impact of AI on Gaming Accessibility&lt;/li&gt;&lt;li&gt;19:33 The Role of AI in Gaming Development&lt;/li&gt;&lt;li&gt;20:02 The Future of Gaming and AI&lt;/li&gt;&lt;li&gt;21:00 The Impact of AI on Gaming Accessibility&lt;/li&gt;&lt;li&gt;22:03 The Role of AI in Gaming Development&lt;/li&gt;&lt;li&gt;23:07 The Future of Gaming and AI&lt;/li&gt;&lt;li&gt;24:01 The Impact of AI on Gaming Accessibility&lt;/li&gt;&lt;li&gt;25:19 The Role of AI in Gaming Development&lt;/li&gt;&lt;li&gt;26:33 The Future of Gaming and AI&lt;/li&gt;&lt;li&gt;28:06 The Impact of AI on Gaming Accessibility&lt;/li&gt;&lt;li&gt;29:23 The Role of AI in Gaming Development&lt;/li&gt;&lt;/ul&gt;</itunes:summary><itunes:explicit>no</itunes:explicit><itunes:duration>00:31:00</itunes:duration><itunes:image href="https://hosting-media.riverside.com/media/imports/podcasts/18cb7f0c-f898-4b82-9101-12970583f1d5/44425221-1757962819887-2a48eb6dee896.jpg"/><itunes:title>DLSS 5 Is Changing Gaming Forever… But Is That a GOOD Thing? | Gaming Podcast</itunes:title><itunes:episodeType>full</itunes:episodeType></item><item><title><![CDATA[GAMESCOM 2026 REACTION: The Witcher 4, Silent Hill Townfall & The Games We’re Most Excited For]]></title><description><![CDATA[<p>The podcast hosts discuss their overall vibe of Gamescom and their thoughts on various games announced at the event. They also delve into the topic of isometric games, an anime-style game, and the upcoming release of Silent Hill Town Fall and Resonance A Plague Tale Legacy. The conversation covers game updates and enhancements, CD Projekt Red's approach to game development, and the values and leadership of CD Projekt Red. It also delves into the excitement around The Witcher 3 remaster and the anticipation for The Witcher 4.</p><p></p><p>Takeaways</p><ul><li>Gamescom announcements and overall vibe</li><li>Discussion on isometric games and Gears of War E-Day Game updates and enhancements are crucial for player engagement and satisfaction.</li><li>CD Projekt Red's commitment to player-centric values and leadership is commendable.</li></ul><p></p><p>Chapters</p><ul><li>00:00 Gamescom Opening Night Live</li><li>02:12 Discussion on New Co-Host</li><li>04:10 Zupunk and Other Games</li><li>09:12 Isometric Games and E-Day</li><li>14:44 Anime Style Game and Silent Hill Town Fall</li><li>15:53 Resonance of Plague Tale Legacy</li><li>16:07 Game Updates and Enhancements</li><li>26:50 CD Projekt Red and The Witcher 3 Remaster</li><li>28:36 CD Projekt Red's Values and Leadership</li></ul>]]></description><guid isPermaLink="false">e5c8ad46-0624-4dbb-a4fe-0600bf307d5d</guid><dc:creator><![CDATA[Arcade Lunch Legends]]></dc:creator><pubDate>Thu, 27 Aug 2026 20:19:22 GMT</pubDate><enclosure url="https://api.riverside.com/hosting-analytics/media/a9209f79bbababb46b846fb97250b0c20ea9642553e3a6d105a6afa0f7e2f540/eyJlcGlzb2RlSWQiOiJlNWM4YWQ0Ni0wNjI0LTRkYmItYTRmZS0wNjAwYmYzMDdkNWQiLCJwb2RjYXN0SWQiOiIxOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUiLCJhY2NvdW50SWQiOiI2YTU3YzFhODY2ZWM2NzBkMDY5Zjk3ODkiLCJwYXRoIjoibWVkaWEvY2xpcHMvNmE5MDc2Yjc3NTc0YmE5MWNhMTYwZGQzL2x1bmNoLWxlZ2VuZHMtc3R1ZGlvLWNvbXBvc2VyLm1wMyJ9.mp3" length="58546198" type="audio/mpeg"/><podcast:transcript url="https://hosting-media.riverside.com/media/podcasts/18cb7f0c-f898-4b82-9101-12970583f1d5/episodes/e5c8ad46-0624-4dbb-a4fe-0600bf307d5d/transcripts.txt" type="text/plain"/><itunes:summary>&lt;p&gt;The podcast hosts discuss their overall vibe of Gamescom and their thoughts on various games announced at the event. They also delve into the topic of isometric games, an anime-style game, and the upcoming release of Silent Hill Town Fall and Resonance A Plague Tale Legacy. The conversation covers game updates and enhancements, CD Projekt Red&apos;s approach to game development, and the values and leadership of CD Projekt Red. It also delves into the excitement around The Witcher 3 remaster and the anticipation for The Witcher 4.&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;Takeaways&lt;/p&gt;&lt;ul&gt;&lt;li&gt;Gamescom announcements and overall vibe&lt;/li&gt;&lt;li&gt;Discussion on isometric games and Gears of War E-Day Game updates and enhancements are crucial for player engagement and satisfaction.&lt;/li&gt;&lt;li&gt;CD Projekt Red&apos;s commitment to player-centric values and leadership is commendable.&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;Chapters&lt;/p&gt;&lt;ul&gt;&lt;li&gt;00:00 Gamescom Opening Night Live&lt;/li&gt;&lt;li&gt;02:12 Discussion on New Co-Host&lt;/li&gt;&lt;li&gt;04:10 Zupunk and Other Games&lt;/li&gt;&lt;li&gt;09:12 Isometric Games and E-Day&lt;/li&gt;&lt;li&gt;14:44 Anime Style Game and Silent Hill Town Fall&lt;/li&gt;&lt;li&gt;15:53 Resonance of Plague Tale Legacy&lt;/li&gt;&lt;li&gt;16:07 Game Updates and Enhancements&lt;/li&gt;&lt;li&gt;26:50 CD Projekt Red and The Witcher 3 Remaster&lt;/li&gt;&lt;li&gt;28:36 CD Projekt Red&apos;s Values and Leadership&lt;/li&gt;&lt;/ul&gt;</itunes:summary><itunes:explicit>no</itunes:explicit><itunes:duration>00:30:29</itunes:duration><itunes:image href="https://hosting-media.riverside.com/media/imports/podcasts/18cb7f0c-f898-4b82-9101-12970583f1d5/44425221-1757962819887-2a48eb6dee896.jpg"/><itunes:title>GAMESCOM 2026 REACTION: The Witcher 4, Silent Hill Townfall &amp; The Games We’re Most Excited For</itunes:title><itunes:episodeType>full</itunes:episodeType></item><item><title><![CDATA[PlayStation Blackout Is HERE: Is Sony Killing PlayStation? | Physical Media, GTA 6 & More]]></title><description><![CDATA[<p>The conversation delves into the uproar surrounding PlayStation, the decline of the company, the Cyberleak controversy, and the email controversy surrounding Sony's policies. The conversation delves into the controversial licensing terms of PlayStation, the evolution of PlayStation controllers, the innovation and decline of PlayStation, Kojima's predictions and PlayStation's future, the impact of PlayStation's business decisions, the future of PlayStation and gaming, and the psychology of PlayStation loyalty.</p><p></p><p>Takeaways</p><ul><li>PlayStation's recent decisions have sparked widespread unrest among gamers.</li><li>The controversy surrounding Sony's policies and decisions has led to a significant decline in the company's reputation. PlayStation's licensing terms and ownership model are a point of contention for gamers.</li><li>The future of PlayStation and its position in the gaming industry is uncertain.</li></ul><p></p><p>Chapters</p><ul><li>00:00 The PlayStation Uproar</li><li>02:00 The Decline of PlayStation</li><li>10:02 Cyberleak and GTA 6</li><li>15:42 Sony's Email Controversy</li><li>17:17 PlayStation Licensing and Ownership</li><li>19:26 The Evolution of PlayStation Controllers</li><li>20:25 PlayStation's Innovation and Decline</li><li>23:02 Kojima's Predictions and PlayStation's Future</li><li>25:27 The Impact of PlayStation's Business Decisions</li><li>27:05 The Future of PlayStation and Gaming</li><li>33:03 The Psychology of PlayStation Loyalty</li></ul>]]></description><guid isPermaLink="false">1af63227-f828-47f0-8273-ba75dbc7a1d0</guid><dc:creator><![CDATA[Arcade Lunch Legends]]></dc:creator><pubDate>Tue, 25 Aug 2026 15:20:42 GMT</pubDate><enclosure url="https://api.riverside.com/hosting-analytics/media/619f4b607a042c887e5fbcc046f59977be0aa2bcc0a55870a48ca5146409068a/eyJlcGlzb2RlSWQiOiIxYWY2MzIyNy1mODI4LTQ3ZjAtODI3My1iYTc1ZGJjN2ExZDAiLCJwb2RjYXN0SWQiOiIxOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUiLCJhY2NvdW50SWQiOiI2YTU3YzFhODY2ZWM2NzBkMDY5Zjk3ODkiLCJwYXRoIjoibWVkaWEvY2xpcHMvNmE4ZGFlMDJjY2I5Yzk2NGE0ZmIyZGFiL2x1bmNoLWxlZ2VuZHMtc3R1ZGlvLWNvbXBvc2VyLTIwMjYtOC0yNV9fMTctMC0xOC5tcDMifQ==.mp3" length="67107674" type="audio/mpeg"/><podcast:transcript url="https://hosting-media.riverside.com/media/podcasts/18cb7f0c-f898-4b82-9101-12970583f1d5/episodes/1af63227-f828-47f0-8273-ba75dbc7a1d0/transcripts.txt" type="text/plain"/><itunes:summary>&lt;p&gt;The conversation delves into the uproar surrounding PlayStation, the decline of the company, the Cyberleak controversy, and the email controversy surrounding Sony&apos;s policies. The conversation delves into the controversial licensing terms of PlayStation, the evolution of PlayStation controllers, the innovation and decline of PlayStation, Kojima&apos;s predictions and PlayStation&apos;s future, the impact of PlayStation&apos;s business decisions, the future of PlayStation and gaming, and the psychology of PlayStation loyalty.&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;Takeaways&lt;/p&gt;&lt;ul&gt;&lt;li&gt;PlayStation&apos;s recent decisions have sparked widespread unrest among gamers.&lt;/li&gt;&lt;li&gt;The controversy surrounding Sony&apos;s policies and decisions has led to a significant decline in the company&apos;s reputation. PlayStation&apos;s licensing terms and ownership model are a point of contention for gamers.&lt;/li&gt;&lt;li&gt;The future of PlayStation and its position in the gaming industry is uncertain.&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;Chapters&lt;/p&gt;&lt;ul&gt;&lt;li&gt;00:00 The PlayStation Uproar&lt;/li&gt;&lt;li&gt;02:00 The Decline of PlayStation&lt;/li&gt;&lt;li&gt;10:02 Cyberleak and GTA 6&lt;/li&gt;&lt;li&gt;15:42 Sony&apos;s Email Controversy&lt;/li&gt;&lt;li&gt;17:17 PlayStation Licensing and Ownership&lt;/li&gt;&lt;li&gt;19:26 The Evolution of PlayStation Controllers&lt;/li&gt;&lt;li&gt;20:25 PlayStation&apos;s Innovation and Decline&lt;/li&gt;&lt;li&gt;23:02 Kojima&apos;s Predictions and PlayStation&apos;s Future&lt;/li&gt;&lt;li&gt;25:27 The Impact of PlayStation&apos;s Business Decisions&lt;/li&gt;&lt;li&gt;27:05 The Future of PlayStation and Gaming&lt;/li&gt;&lt;li&gt;33:03 The Psychology of PlayStation Loyalty&lt;/li&gt;&lt;/ul&gt;</itunes:summary><itunes:explicit>no</itunes:explicit><itunes:duration>00:34:57</itunes:duration><itunes:image href="https://hosting-media.riverside.com/media/imports/podcasts/18cb7f0c-f898-4b82-9101-12970583f1d5/44425221-1757962819887-2a48eb6dee896.jpg"/><itunes:title>PlayStation Blackout Is HERE: Is Sony Killing PlayStation? | Physical Media, GTA 6 &amp; More</itunes:title><itunes:episodeType>full</itunes:episodeType></item><item><title><![CDATA[#29 - Microsoft Layoffs, Cutting the Fat or is Microsoft Becoming a Rat?]]></title><description><![CDATA[<p>We discuss the recent Microsoft layoffs of Bethesda Game Studios, Id Software, Zenimax etc. 4,800 Jobs gone. Asha Sharma did the Thanos Snap on a few studios in the name of "innovation for the future". </p><p><br /></p><p>#PerfectlyBalanced #XboxLayoffs #ScabbytheRat #TheyDoneShookEmUp</p>
]]></description><link>https://podcasters.spotify.com/pod/show/arcade-lunch-legends/episodes/29---Microsoft-Layoffs--Cutting-the-Fat-or-is-Microsoft-Becoming-a-Rat-e3nkvn3</link><guid isPermaLink="false">21541cbd-6b42-4e55-8a69-441f4de59166</guid><dc:creator><![CDATA[Arcade Lunch Legends]]></dc:creator><pubDate>Thu, 20 Aug 2026 03:32:45 GMT</pubDate><enclosure url="https://api.riverside.com/hosting-analytics/media/c928b2fad8e93e23be4f58337a1d5fe443540e1e393b189b6082c7943ccd2302/eyJlcGlzb2RlSWQiOiI2NTMwNmU2YS1iYzAyLTQyOWItYjVhYi0yMGRkZDgzNWQ2OTciLCJwb2RjYXN0SWQiOiIxOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUiLCJhY2NvdW50SWQiOiI2YTU3YzFhODY2ZWM2NzBkMDY5Zjk3ODkiLCJwYXRoIjoibWVkaWEvaW1wb3J0cy9wb2RjYXN0cy8xOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUvZXBpc29kZXMvNjUzMDZlNmEtYmMwMi00MjliLWI1YWItMjBkZGQ4MzVkNjk3LzQzMDE3NzUwNS00NDEwMC0yLWRjNmM5YWIwOWExOC5tcDMifQ==.mp3" length="29897037" type="audio/mpeg"/><itunes:summary>&lt;p&gt;We discuss the recent Microsoft layoffs of Bethesda Game Studios, Id Software, Zenimax etc. 4,800 Jobs gone. Asha Sharma did the Thanos Snap on a few studios in the name of &quot;innovation for the future&quot;. &lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;#PerfectlyBalanced #XboxLayoffs #ScabbytheRat #TheyDoneShookEmUp&lt;/p&gt;
</itunes:summary><itunes:explicit>no</itunes:explicit><itunes:duration>00:31:08</itunes:duration><itunes:image href="https://hosting-media.riverside.com/media/imports/podcasts/18cb7f0c-f898-4b82-9101-12970583f1d5/episodes/65306e6a-bc02-429b-b5ab-20ddd835d697/44425221-1757962819887-2a48eb6dee896.jpg"/><itunes:season>1</itunes:season><itunes:episode>29</itunes:episode><itunes:title>#29 - Microsoft Layoffs, Cutting the Fat or is Microsoft Becoming a Rat?</itunes:title><itunes:episodeType>full</itunes:episodeType></item><item><title><![CDATA[#2 - What makes a game GOTY worthy?]]></title><description><![CDATA[<p>Here we talk about what makes a game Game of The Year worthy and we talk about who we think should win this year at the end of 2025.</p>
]]></description><link>https://podcasters.spotify.com/pod/show/arcade-lunch-legends/episodes/2---What-makes-a-game-GOTY-worthy-e388ukl</link><guid isPermaLink="false">02d52b6a-1f08-4675-b8bc-470913f6a414</guid><dc:creator><![CDATA[Arcade Lunch Legends]]></dc:creator><pubDate>Mon, 15 Sep 2025 19:13:34 GMT</pubDate><enclosure url="https://api.riverside.com/hosting-analytics/media/50f21806e78081c7d31343f8d8f02e0553236da3f6526ea48e443aceda1a93f3/eyJlcGlzb2RlSWQiOiJjMTYyMDcxNS0wYjVjLTQyMzktYTI2OS03YzQ4MDRkN2I0MzUiLCJwb2RjYXN0SWQiOiIxOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUiLCJhY2NvdW50SWQiOiI2YTU3YzFhODY2ZWM2NzBkMDY5Zjk3ODkiLCJwYXRoIjoibWVkaWEvaW1wb3J0cy9wb2RjYXN0cy8xOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUvZXBpc29kZXMvYzE2MjA3MTUtMGI1Yy00MjM5LWEyNjktN2M0ODA0ZDdiNDM1LzYxMjY2MWY4LTAyYTQtYmZlYy01ZmYyLTU3ZDBkODY4YjllNS5tcDMifQ==.mp3" length="61824212" type="audio/mpeg"/><itunes:summary>&lt;p&gt;Here we talk about what makes a game Game of The Year worthy and we talk about who we think should win this year at the end of 2025.&lt;/p&gt;
</itunes:summary><itunes:explicit>no</itunes:explicit><itunes:duration>00:25:45</itunes:duration><itunes:image href="https://hosting-media.riverside.com/media/imports/podcasts/18cb7f0c-f898-4b82-9101-12970583f1d5/episodes/c1620715-0b5c-4239-a269-7c4804d7b435/44425221-1757962819887-2a48eb6dee896.jpg"/><itunes:season>1</itunes:season><itunes:episode>2</itunes:episode><itunes:title>#2 - What makes a game GOTY worthy?</itunes:title><itunes:episodeType>full</itunes:episodeType></item><item><title><![CDATA[#11 - Immersive Worlds and When That Immersion Fails]]></title><description><![CDATA[<p>Welcome back to lunch!</p><p><br /></p><p>This Episode we talk about Immersion in video games, how we get immersed in games, and some of the times where we get taken out of that immersion.</p><p><br /></p><p>Song: The Wrath</p><p>Music by: CreatorMix.com</p><p><br /></p>
]]></description><link>https://podcasters.spotify.com/pod/show/arcade-lunch-legends/episodes/11---Immersive-Worlds-and-When-That-Immersion-Fails-e3ajhss</link><guid isPermaLink="false">5c5ea21e-dc4c-4539-852a-6e59cc875f7c</guid><dc:creator><![CDATA[Arcade Lunch Legends]]></dc:creator><pubDate>Thu, 06 Nov 2025 19:38:51 GMT</pubDate><enclosure url="https://api.riverside.com/hosting-analytics/media/467bad2d75de437d49b08905cbbe3228418d818036dea531ccd1348420f78c72/eyJlcGlzb2RlSWQiOiJjMTg1ZjhlMC0zMjI0LTQ1MWEtYmM0NC1kYWVlMDBhODM1YmMiLCJwb2RjYXN0SWQiOiIxOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUiLCJhY2NvdW50SWQiOiI2YTU3YzFhODY2ZWM2NzBkMDY5Zjk3ODkiLCJwYXRoIjoibWVkaWEvaW1wb3J0cy9wb2RjYXN0cy8xOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUvZXBpc29kZXMvYzE4NWY4ZTAtMzIyNC00NTFhLWJjNDQtZGFlZTAwYTgzNWJjLzQxMDcyOTY3Ny00NDEwMC0yLTNkZjA3NDRiODk4NjEubXAzIn0=.mp3" length="29056103" type="audio/mpeg"/><itunes:summary>&lt;p&gt;Welcome back to lunch!&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;This Episode we talk about Immersion in video games, how we get immersed in games, and some of the times where we get taken out of that immersion.&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;Song: The Wrath&lt;/p&gt;&lt;p&gt;Music by: CreatorMix.com&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;
</itunes:summary><itunes:explicit>no</itunes:explicit><itunes:duration>00:30:15</itunes:duration><itunes:image href="https://hosting-media.riverside.com/media/imports/podcasts/18cb7f0c-f898-4b82-9101-12970583f1d5/episodes/c185f8e0-3224-451a-bc44-daee00a835bc/44425221-1757962819887-2a48eb6dee896.jpg"/><itunes:season>1</itunes:season><itunes:episode>11</itunes:episode><itunes:title>#11 - Immersive Worlds and When That Immersion Fails</itunes:title><itunes:episodeType>full</itunes:episodeType></item><item><title><![CDATA[#20 - Feel the power of gaming... IN YOUR HANDS! (AKA... A History of Gaming Handhelds)]]></title><description><![CDATA[<p>"Have you had your fun today?" - 90s Gameboy Advertisement</p><p><br /></p><p>In this week's episode we talk about the history of gaming handhelds, from the very first retro handhelds, to today's Nintendo Switch and Steam Deck.</p><p><br /></p><p>Song: The Wrath</p><p>Music by: CreatorMix.com</p><p><br /></p>
]]></description><link>https://podcasters.spotify.com/pod/show/arcade-lunch-legends/episodes/20---Feel-the-power-of-gaming----IN-YOUR-HANDS--AKA----A-History-of-Gaming-Handhelds-e3bqo76</link><guid isPermaLink="false">9ea708cb-8d7d-4b4d-ba31-22b882c1cedc</guid><dc:creator><![CDATA[Arcade Lunch Legends]]></dc:creator><pubDate>Mon, 15 Dec 2025 08:01:00 GMT</pubDate><enclosure url="https://api.riverside.com/hosting-analytics/media/a3217b1dfd6ccf09188a42ba9c126e8d7e3bc50f622a015f4b68dafbd86997a9/eyJlcGlzb2RlSWQiOiJjMGUwMmJjNi01YzhiLTQyZmUtODlkNi00NDQwNDc3Y2JjMzEiLCJwb2RjYXN0SWQiOiIxOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUiLCJhY2NvdW50SWQiOiI2YTU3YzFhODY2ZWM2NzBkMDY5Zjk3ODkiLCJwYXRoIjoibWVkaWEvaW1wb3J0cy9wb2RjYXN0cy8xOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUvZXBpc29kZXMvYzBlMDJiYzYtNWM4Yi00MmZlLTg5ZDYtNDQ0MDQ3N2NiYzMxLzQxMzY2NDg0Ny00NDEwMC0yLTlmMmJlOWNmMzllOWMubXAzIn0=.mp3" length="43374131" type="audio/mpeg"/><itunes:summary>&lt;p&gt;&quot;Have you had your fun today?&quot; - 90s Gameboy Advertisement&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;In this week&apos;s episode we talk about the history of gaming handhelds, from the very first retro handhelds, to today&apos;s Nintendo Switch and Steam Deck.&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;Song: The Wrath&lt;/p&gt;&lt;p&gt;Music by: CreatorMix.com&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;
</itunes:summary><itunes:explicit>no</itunes:explicit><itunes:duration>00:45:10</itunes:duration><itunes:image href="https://hosting-media.riverside.com/media/imports/podcasts/18cb7f0c-f898-4b82-9101-12970583f1d5/episodes/c0e02bc6-5c8b-42fe-89d6-4440477cbc31/44425221-1757962819887-2a48eb6dee896.jpg"/><itunes:season>1</itunes:season><itunes:episode>20</itunes:episode><itunes:title>#20 - Feel the power of gaming... IN YOUR HANDS! (AKA... A History of Gaming Handhelds)</itunes:title><itunes:episodeType>full</itunes:episodeType></item><item><title><![CDATA[#21 - State of Gaming Today (We had an Epiphany!.... kinda)]]></title><description><![CDATA[<p>Are we at the peak of gaming right now at the end of 2025? Where does it go from here? Or were our best gaming days from yesteryear? We discuss the state of gaming today and what we think gaming will be like in the future.</p><p>Song: The Wrath</p><p>Music by: CreatorMix.com</p>
]]></description><link>https://podcasters.spotify.com/pod/show/arcade-lunch-legends/episodes/21---State-of-Gaming-Today-We-had-an-Epiphany------kinda-e3ckhja</link><guid isPermaLink="false">e8dc464f-c415-4082-aec6-2fc849183feb</guid><dc:creator><![CDATA[Arcade Lunch Legends]]></dc:creator><pubDate>Mon, 22 Dec 2025 08:01:00 GMT</pubDate><enclosure url="https://api.riverside.com/hosting-analytics/media/f2c1bfa0de66de62e20ef9e7a37f6bee28ec29595bc93a551c51667fe9682af8/eyJlcGlzb2RlSWQiOiIwNjVkNGQyZS1hN2I2LTQ1NmEtOGFkOC1lYWRkM2Y3YzFhYjkiLCJwb2RjYXN0SWQiOiIxOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUiLCJhY2NvdW50SWQiOiI2YTU3YzFhODY2ZWM2NzBkMDY5Zjk3ODkiLCJwYXRoIjoibWVkaWEvaW1wb3J0cy9wb2RjYXN0cy8xOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUvZXBpc29kZXMvMDY1ZDRkMmUtYTdiNi00NTZhLThhZDgtZWFkZDNmN2MxYWI5LzQxNDc1MTk0NS00NDEwMC0yLWFiM2ViODUwNGE0NzgubXAzIn0=.mp3" length="32664763" type="audio/mpeg"/><itunes:summary>&lt;p&gt;Are we at the peak of gaming right now at the end of 2025? Where does it go from here? Or were our best gaming days from yesteryear? We discuss the state of gaming today and what we think gaming will be like in the future.&lt;/p&gt;&lt;p&gt;Song: The Wrath&lt;/p&gt;&lt;p&gt;Music by: CreatorMix.com&lt;/p&gt;
</itunes:summary><itunes:explicit>no</itunes:explicit><itunes:duration>00:34:01</itunes:duration><itunes:image href="https://hosting-media.riverside.com/media/imports/podcasts/18cb7f0c-f898-4b82-9101-12970583f1d5/episodes/065d4d2e-a7b6-456a-8ad8-eadd3f7c1ab9/44425221-1757962819887-2a48eb6dee896.jpg"/><itunes:season>1</itunes:season><itunes:episode>21</itunes:episode><itunes:title>#21 - State of Gaming Today (We had an Epiphany!.... kinda)</itunes:title><itunes:episodeType>full</itunes:episodeType></item><item><title><![CDATA[#1 - Dueling Generations]]></title><description><![CDATA[<p>Our first Episode! Here we introduce our selves, talk about what games we like, how we got started and what we are into now.</p>
]]></description><link>https://podcasters.spotify.com/pod/show/arcade-lunch-legends/episodes/1---Dueling-Generations-e388uf1</link><guid isPermaLink="false">9fef9974-4073-4416-b40c-bc6c3050bcfd</guid><dc:creator><![CDATA[Arcade Lunch Legends]]></dc:creator><pubDate>Mon, 15 Sep 2025 19:05:06 GMT</pubDate><enclosure url="https://api.riverside.com/hosting-analytics/media/4ab3cdf086293c06ac226e656de7b21490c9f5df6c81b979a19e64042a972375/eyJlcGlzb2RlSWQiOiIyYTdjYzhlOS01NGM1LTQxMzctYWQ0NC0wMWEyMmUwMWZjMmMiLCJwb2RjYXN0SWQiOiIxOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUiLCJhY2NvdW50SWQiOiI2YTU3YzFhODY2ZWM2NzBkMDY5Zjk3ODkiLCJwYXRoIjoibWVkaWEvaW1wb3J0cy9wb2RjYXN0cy8xOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUvZXBpc29kZXMvMmE3Y2M4ZTktNTRjNS00MTM3LWFkNDQtMDFhMjJlMDFmYzJjLzk1ZWFjZmQ3LWRkNzItMWIxZS03OTY3LWVlYzQ2YjA5NDZmMy5tcDMifQ==.mp3" length="86568686" type="audio/mpeg"/><itunes:summary>&lt;p&gt;Our first Episode! Here we introduce our selves, talk about what games we like, how we got started and what we are into now.&lt;/p&gt;
</itunes:summary><itunes:explicit>yes</itunes:explicit><itunes:duration>00:36:04</itunes:duration><itunes:image href="https://hosting-media.riverside.com/media/imports/podcasts/18cb7f0c-f898-4b82-9101-12970583f1d5/episodes/2a7cc8e9-54c5-4137-ad44-01a22e01fc2c/44425221-1757962819887-2a48eb6dee896.jpg"/><itunes:season>1</itunes:season><itunes:episode>1</itunes:episode><itunes:title>#1 - Dueling Generations</itunes:title><itunes:episodeType>full</itunes:episodeType></item><item><title><![CDATA[#4 - VG Movies and TV Show Adaptations... Art or Sacrilege?]]></title><description><![CDATA[<p>This week we discussed the good, the bad, the ugly when it comes to video game adaptations. Let us know what you think and comment with your favorite or guilty pleasure video game based movie or tv show.</p><p><br /></p><p>Games Discussed:</p><p>The Last of Us</p><p>League of Legends: Arcane</p><p>Street Fighter </p><p>Mortal Kombat</p><p>Borderlands</p>
]]></description><link>https://podcasters.spotify.com/pod/show/arcade-lunch-legends/episodes/4---VG-Movies-and-TV-Show-Adaptations----Art-or-Sacrilege-e38tsqs</link><guid isPermaLink="false">5245ea04-5afb-432d-8aad-ee3f293e5795</guid><dc:creator><![CDATA[Arcade Lunch Legends]]></dc:creator><pubDate>Tue, 30 Sep 2025 18:58:18 GMT</pubDate><enclosure url="https://api.riverside.com/hosting-analytics/media/e9111e2a8adff1f432c5d5290c167111d6b48bdca0900120182a4130e686b6b9/eyJlcGlzb2RlSWQiOiIyZjJhNmY2ZC02M2EwLTQyOGEtOTM0OS0yNzYwZWFkM2YxNWUiLCJwb2RjYXN0SWQiOiIxOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUiLCJhY2NvdW50SWQiOiI2YTU3YzFhODY2ZWM2NzBkMDY5Zjk3ODkiLCJwYXRoIjoibWVkaWEvaW1wb3J0cy9wb2RjYXN0cy8xOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUvZXBpc29kZXMvMmYyYTZmNmQtNjNhMC00MjhhLTkzNDktMjc2MGVhZDNmMTVlL2RjZDk3NTJkLTA5OTItZjdjNS1mNjA2LTcwOWZjNjkxMDMwMi5tcDMifQ==.mp3" length="92619278" type="audio/mpeg"/><itunes:summary>&lt;p&gt;This week we discussed the good, the bad, the ugly when it comes to video game adaptations. Let us know what you think and comment with your favorite or guilty pleasure video game based movie or tv show.&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;Games Discussed:&lt;/p&gt;&lt;p&gt;The Last of Us&lt;/p&gt;&lt;p&gt;League of Legends: Arcane&lt;/p&gt;&lt;p&gt;Street Fighter &lt;/p&gt;&lt;p&gt;Mortal Kombat&lt;/p&gt;&lt;p&gt;Borderlands&lt;/p&gt;
</itunes:summary><itunes:explicit>no</itunes:explicit><itunes:duration>00:38:35</itunes:duration><itunes:image href="https://hosting-media.riverside.com/media/imports/podcasts/18cb7f0c-f898-4b82-9101-12970583f1d5/episodes/2f2a6f6d-63a0-428a-9349-2760ead3f15e/44425221-1757962819887-2a48eb6dee896.jpg"/><itunes:season>1</itunes:season><itunes:episode>4</itunes:episode><itunes:title>#4 - VG Movies and TV Show Adaptations... Art or Sacrilege?</itunes:title><itunes:episodeType>full</itunes:episodeType></item><item><title><![CDATA[#16 - Music In Our Favorite Games (AKA... Aquatic Ambience on Repeat Please!)]]></title><description><![CDATA[<p>It’s dangerous to go alone, take this episode!</p><p><br /></p><p>Do you find yourself singing a song in your head from a game that you stopped playing years ago? Do you have a game soundtrack playlist you have ready at a moments notice? If you answered yes to any of this, this episode is for you!</p><p><br /></p><p><br /></p><p>"So here I am<br />Doing everything I can<br />Holding on to what I am<br />Pretending I'm a superman" - If you know, you know.</p><p><br /></p><p><br /></p><p>Song: The Wrath</p><p>Music by: CreatorMix.com</p><p><br /></p>
]]></description><link>https://podcasters.spotify.com/pod/show/arcade-lunch-legends/episodes/16---Music-In-Our-Favorite-Games-AKA----Aquatic-Ambience-on-Repeat-Please-e3ak3nu</link><guid isPermaLink="false">b0bb39d2-9e0c-4fc6-9ae6-ba6d4265d4d6</guid><dc:creator><![CDATA[Arcade Lunch Legends]]></dc:creator><pubDate>Mon, 01 Dec 2025 08:01:00 GMT</pubDate><enclosure url="https://api.riverside.com/hosting-analytics/media/7e5030af691a0b4fd0e6cbc1f01ae3d3ea58839869268041f2784590c25d737a/eyJlcGlzb2RlSWQiOiI0NGRlZjhmNC0wYTAxLTQxZTYtYTVkYS03MzA3N2ZhODliNzciLCJwb2RjYXN0SWQiOiIxOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUiLCJhY2NvdW50SWQiOiI2YTU3YzFhODY2ZWM2NzBkMDY5Zjk3ODkiLCJwYXRoIjoibWVkaWEvaW1wb3J0cy9wb2RjYXN0cy8xOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUvZXBpc29kZXMvNDRkZWY4ZjQtMGEwMS00MWU2LWE1ZGEtNzMwNzdmYTg5Yjc3LzQxMDc3NjU5OS00NDEwMC0yLTNjNGI1MTZiNmNmMTcubXAzIn0=.mp3" length="39766307" type="audio/mpeg"/><itunes:summary>&lt;p&gt;It’s dangerous to go alone, take this episode!&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;Do you find yourself singing a song in your head from a game that you stopped playing years ago? Do you have a game soundtrack playlist you have ready at a moments notice? If you answered yes to any of this, this episode is for you!&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&quot;So here I am&lt;br /&gt;Doing everything I can&lt;br /&gt;Holding on to what I am&lt;br /&gt;Pretending I&apos;m a superman&quot; - If you know, you know.&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;Song: The Wrath&lt;/p&gt;&lt;p&gt;Music by: CreatorMix.com&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;
</itunes:summary><itunes:explicit>no</itunes:explicit><itunes:duration>00:41:25</itunes:duration><itunes:image href="https://hosting-media.riverside.com/media/imports/podcasts/18cb7f0c-f898-4b82-9101-12970583f1d5/episodes/44def8f4-0a01-41e6-a5da-73077fa89b77/44425221-1757962819887-2a48eb6dee896.jpg"/><itunes:season>1</itunes:season><itunes:episode>16</itunes:episode><itunes:title>#16 - Music In Our Favorite Games (AKA... Aquatic Ambience on Repeat Please!)</itunes:title><itunes:episodeType>full</itunes:episodeType></item><item><title><![CDATA[#25 - GTA 6 The Inevitable Gaming Messiah, or A Fart In The Wind, You Decide!]]></title><description><![CDATA[<p>After 13 years and up to $2 Billion of development costs, will GTA 6 live up to the hype? Listen to Michael's musings and love for Rockstar Games, and Jared's pessimistic view of Big Game Industry on this episode of the Arcade Lunch Legends Podcast!</p><p><br /></p><p>#GTA6 #RockstarGames #HideoKojimaLoveForever #IndieGames #SmallGameDevs</p><p><br /></p><p>Song: The Wrath</p><p>Music by: CreatorMix.com</p><p><br /></p>
]]></description><link>https://podcasters.spotify.com/pod/show/arcade-lunch-legends/episodes/25---GTA-6-The-Inevitable-Gaming-Messiah--or-A-Fart-In-The-Wind--You-Decide-e3fdo86</link><guid isPermaLink="false">6a476db6-717f-458a-b509-42988788b826</guid><dc:creator><![CDATA[Arcade Lunch Legends]]></dc:creator><pubDate>Mon, 23 Feb 2026 08:01:00 GMT</pubDate><enclosure url="https://api.riverside.com/hosting-analytics/media/f907567ce300543a5501baea1cb4ae6e5343dde02cd5b6e8694a0989e8af0a7f/eyJlcGlzb2RlSWQiOiI0NTEyNjgyYi0zZTkwLTQwN2QtOGQ0ZC1kZWVkNzBhNzg1NDYiLCJwb2RjYXN0SWQiOiIxOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUiLCJhY2NvdW50SWQiOiI2YTU3YzFhODY2ZWM2NzBkMDY5Zjk3ODkiLCJwYXRoIjoibWVkaWEvaW1wb3J0cy9wb2RjYXN0cy8xOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUvZXBpc29kZXMvNDUxMjY4MmItM2U5MC00MDdkLThkNGQtZGVlZDcwYTc4NTQ2LzQxODU1NDQxMC00NDEwMC0yLTc2Njg0NmZlMWRjNGYubXAzIn0=.mp3" length="29717314" type="audio/mpeg"/><itunes:summary>&lt;p&gt;After 13 years and up to $2 Billion of development costs, will GTA 6 live up to the hype? Listen to Michael&apos;s musings and love for Rockstar Games, and Jared&apos;s pessimistic view of Big Game Industry on this episode of the Arcade Lunch Legends Podcast!&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;#GTA6 #RockstarGames #HideoKojimaLoveForever #IndieGames #SmallGameDevs&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;Song: The Wrath&lt;/p&gt;&lt;p&gt;Music by: CreatorMix.com&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;
</itunes:summary><itunes:explicit>no</itunes:explicit><itunes:duration>00:30:57</itunes:duration><itunes:image href="https://hosting-media.riverside.com/media/imports/podcasts/18cb7f0c-f898-4b82-9101-12970583f1d5/episodes/4512682b-3e90-407d-8d4d-deed70a78546/44425221-1757962819887-2a48eb6dee896.jpg"/><itunes:season>2</itunes:season><itunes:episode>26</itunes:episode><itunes:title>#25 - GTA 6 The Inevitable Gaming Messiah, or A Fart In The Wind, You Decide!</itunes:title><itunes:episodeType>full</itunes:episodeType></item><item><title><![CDATA[#5 - Samurai's, Ninja's, and then more Samurai's!]]></title><description><![CDATA[<p>Welcome back to our lunch. Today we talk about the release of Ghost of Yotei, what we want to see, what we liked about Ghost of Tsushima, and what we like about Japanese culture and the feudal Japan era.</p><p><br /></p><p>Games Discussed:</p><p>Ghost of Tsushima</p><p>Ghost of Yotei</p>
]]></description><link>https://podcasters.spotify.com/pod/show/arcade-lunch-legends/episodes/5---Samurais--Ninjas--and-then-more-Samurais-e390qp6</link><guid isPermaLink="false">cff3d2e4-5871-4cbb-889f-1ab7bacf9e8f</guid><dc:creator><![CDATA[Arcade Lunch Legends]]></dc:creator><pubDate>Thu, 02 Oct 2025 16:49:36 GMT</pubDate><enclosure url="https://api.riverside.com/hosting-analytics/media/015aa7c52d299d90184caa5685cd3e058cee60f047e41d4c021cb93eb8ef12fe/eyJlcGlzb2RlSWQiOiI1NTczYTFmNi0zODY3LTRhMDUtODkwOC1lYjgwMGZlZWQyMzAiLCJwb2RjYXN0SWQiOiIxOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUiLCJhY2NvdW50SWQiOiI2YTU3YzFhODY2ZWM2NzBkMDY5Zjk3ODkiLCJwYXRoIjoibWVkaWEvaW1wb3J0cy9wb2RjYXN0cy8xOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUvZXBpc29kZXMvNTU3M2ExZjYtMzg2Ny00YTA1LTg5MDgtZWI4MDBmZWVkMjMwL2I3MjRhMDk5LTU2ODEtNGVjNC0yODcyLTA1ZDAxNDBhOGViNC5tcDMifQ==.mp3" length="73076558" type="audio/mpeg"/><itunes:summary>&lt;p&gt;Welcome back to our lunch. Today we talk about the release of Ghost of Yotei, what we want to see, what we liked about Ghost of Tsushima, and what we like about Japanese culture and the feudal Japan era.&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;Games Discussed:&lt;/p&gt;&lt;p&gt;Ghost of Tsushima&lt;/p&gt;&lt;p&gt;Ghost of Yotei&lt;/p&gt;
</itunes:summary><itunes:explicit>no</itunes:explicit><itunes:duration>00:30:26</itunes:duration><itunes:image href="https://hosting-media.riverside.com/media/imports/podcasts/18cb7f0c-f898-4b82-9101-12970583f1d5/episodes/5573a1f6-3867-4a05-8908-eb800feed230/44425221-1757962819887-2a48eb6dee896.jpg"/><itunes:season>1</itunes:season><itunes:episode>5</itunes:episode><itunes:title>#5 - Samurai&apos;s, Ninja&apos;s, and then more Samurai&apos;s!</itunes:title><itunes:episodeType>full</itunes:episodeType></item><item><title><![CDATA[#13 - Who's that Pokemon!? It's Phantasmal Flames Gold Mega Charizard X Ex! (....we wish)]]></title><description><![CDATA[<p>"Sing in me, Muse, and through me tell the story..."</p><p><br /></p><p>In this episode, we go into detail about our own recent Pokemon Card odyssey. An adventure taken with a strange beginning and an unbeknownst end. We talk about Pokemon, rip some packs of the latest Phantasmal Flames Pokemon Card set, and talk about our meager, but growing, card collecting knowledge.</p><p><br /></p><p>Support your local card shop!</p><p><br /></p><p>Song: The Wrath</p><p>Music by: CreatorMix.com</p><p><br /></p>
]]></description><link>https://podcasters.spotify.com/pod/show/arcade-lunch-legends/episodes/13---Whos-that-Pokemon---Its-Phantasmal-Flames-Gold-Mega-Charizard-X-Ex------we-wish-e3auumg</link><guid isPermaLink="false">9e6b8774-b04a-4843-b68c-a09180614bf9</guid><dc:creator><![CDATA[Arcade Lunch Legends]]></dc:creator><pubDate>Fri, 14 Nov 2025 06:07:41 GMT</pubDate><enclosure url="https://api.riverside.com/hosting-analytics/media/f40b6d3bfff7cb24fbd237c2586df7de8f91985d11509e2be40cd304cfa28170/eyJlcGlzb2RlSWQiOiI2MmFlNTk4OS0xZjEwLTRkOTQtOWY4Zi04ZjU5Y2EwMTlmZWIiLCJwb2RjYXN0SWQiOiIxOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUiLCJhY2NvdW50SWQiOiI2YTU3YzFhODY2ZWM2NzBkMDY5Zjk3ODkiLCJwYXRoIjoibWVkaWEvaW1wb3J0cy9wb2RjYXN0cy8xOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUvZXBpc29kZXMvNjJhZTU5ODktMWYxMC00ZDk0LTlmOGYtOGY1OWNhMDE5ZmViLzQxMjQ1NTY3OC00NDEwMC0yLTkyMWQ4YzU1OTQ3Yy5tcDMifQ==.mp3" length="36388779" type="audio/mpeg"/><itunes:summary>&lt;p&gt;&quot;Sing in me, Muse, and through me tell the story...&quot;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;In this episode, we go into detail about our own recent Pokemon Card odyssey. An adventure taken with a strange beginning and an unbeknownst end. We talk about Pokemon, rip some packs of the latest Phantasmal Flames Pokemon Card set, and talk about our meager, but growing, card collecting knowledge.&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;Support your local card shop!&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;Song: The Wrath&lt;/p&gt;&lt;p&gt;Music by: CreatorMix.com&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;
</itunes:summary><itunes:explicit>no</itunes:explicit><itunes:duration>00:37:54</itunes:duration><itunes:image href="https://hosting-media.riverside.com/media/imports/podcasts/18cb7f0c-f898-4b82-9101-12970583f1d5/episodes/62ae5989-1f10-4d94-9f8f-8f59ca019feb/44425221-1757962819887-2a48eb6dee896.jpg"/><itunes:season>1</itunes:season><itunes:episode>13</itunes:episode><itunes:title>#13 - Who&apos;s that Pokemon!? It&apos;s Phantasmal Flames Gold Mega Charizard X Ex! (....we wish)</itunes:title><itunes:episodeType>full</itunes:episodeType></item><item><title><![CDATA[#30 - Game Difficulty, Get Good or Die Trying]]></title><description><![CDATA[<p>We talk about game difficulty in games today and yesteryear. Are games artificially made more difficult? Should there be user choosable game difficulties? It's time to "Git Gud" in this latest episode of The Arcade Lunch Legends Podcast!</p><p><br /></p><p>#RageQuit #BattleToads #DarkSouls #TheHarderTheBetter #JustTheStoryPlease</p>
]]></description><link>https://podcasters.spotify.com/pod/show/arcade-lunch-legends/episodes/30---Game-Difficulty--Get-Good-or-Die-Trying-e3nl074</link><guid isPermaLink="false">cce1f758-4f6e-48ae-97ac-5d9d234c5b47</guid><dc:creator><![CDATA[Arcade Lunch Legends]]></dc:creator><pubDate>Thu, 20 Aug 2026 17:00:00 GMT</pubDate><enclosure url="https://api.riverside.com/hosting-analytics/media/39e54d8951206f159e7ab54e3b3ad91405de8d64bb0501b262ebf7ee926a5c12/eyJlcGlzb2RlSWQiOiI3MzAxM2ZkNi1lMTQ2LTRhYTEtYmY4Zi04MGZkMGQ4OTY2ZjciLCJwb2RjYXN0SWQiOiIxOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUiLCJhY2NvdW50SWQiOiI2YTU3YzFhODY2ZWM2NzBkMDY5Zjk3ODkiLCJwYXRoIjoibWVkaWEvaW1wb3J0cy9wb2RjYXN0cy8xOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUvZXBpc29kZXMvNzMwMTNmZDYtZTE0Ni00YWExLWJmOGYtODBmZDBkODk2NmY3LzQzMDI0NjQ1Mi00NDEwMC0yLTM0ZjRlYWJlZjFlNTMubXAzIn0=.mp3" length="29229556" type="audio/mpeg"/><itunes:summary>&lt;p&gt;We talk about game difficulty in games today and yesteryear. Are games artificially made more difficult? Should there be user choosable game difficulties? It&apos;s time to &quot;Git Gud&quot; in this latest episode of The Arcade Lunch Legends Podcast!&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;#RageQuit #BattleToads #DarkSouls #TheHarderTheBetter #JustTheStoryPlease&lt;/p&gt;
</itunes:summary><itunes:explicit>no</itunes:explicit><itunes:duration>00:30:26</itunes:duration><itunes:image href="https://hosting-media.riverside.com/media/imports/podcasts/18cb7f0c-f898-4b82-9101-12970583f1d5/episodes/73013fd6-e146-4aa1-bf8f-80fd0d8966f7/44425221-1757962819887-2a48eb6dee896.jpg"/><itunes:season>1</itunes:season><itunes:episode>30</itunes:episode><itunes:title>#30 - Game Difficulty, Get Good or Die Trying</itunes:title><itunes:episodeType>full</itunes:episodeType></item><item><title><![CDATA[#8 - All Things Rage! Our best rage quit and rage bait stories]]></title><description><![CDATA[<p>Rage, rage against the dying of the light. In this episode we talk about our rage quit stories, and some of our rage bait experiences too.</p>
]]></description><link>https://podcasters.spotify.com/pod/show/arcade-lunch-legends/episodes/8---All-Things-Rage--Our-best-rage-quit-and-rage-bait-stories-e39hvkb</link><guid isPermaLink="false">569a99f8-5938-4a11-ac95-a765201c48b5</guid><dc:creator><![CDATA[Arcade Lunch Legends]]></dc:creator><pubDate>Wed, 15 Oct 2025 01:11:23 GMT</pubDate><enclosure url="https://api.riverside.com/hosting-analytics/media/2a36f5b29f9c8fe583447dcb12017007858934b474e045171ad5d716cc14c7c1/eyJlcGlzb2RlSWQiOiI4NDYwNDQyMy00ZGEzLTQ1ZjItYjg1OC0zODg0ZmM1Zjk0ZTciLCJwb2RjYXN0SWQiOiIxOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUiLCJhY2NvdW50SWQiOiI2YTU3YzFhODY2ZWM2NzBkMDY5Zjk3ODkiLCJwYXRoIjoibWVkaWEvaW1wb3J0cy9wb2RjYXN0cy8xOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUvZXBpc29kZXMvODQ2MDQ0MjMtNGRhMy00NWYyLWI4NTgtMzg4NGZjNWY5NGU3L2Q2YTk0ZGI2LWVhZjYtNjQxMS1hNTk2LTEzMWVkOTdhMTM0Ny5tcDMifQ==.mp3" length="96167913" type="audio/mpeg"/><itunes:summary>&lt;p&gt;Rage, rage against the dying of the light. In this episode we talk about our rage quit stories, and some of our rage bait experiences too.&lt;/p&gt;
</itunes:summary><itunes:explicit>no</itunes:explicit><itunes:duration>00:40:03</itunes:duration><itunes:image href="https://hosting-media.riverside.com/media/imports/podcasts/18cb7f0c-f898-4b82-9101-12970583f1d5/episodes/84604423-4da3-45f2-b858-3884fc5f94e7/44425221-1757962819887-2a48eb6dee896.jpg"/><itunes:season>1</itunes:season><itunes:episode>8</itunes:episode><itunes:title>#8 - All Things Rage! Our best rage quit and rage bait stories</itunes:title><itunes:episodeType>full</itunes:episodeType></item><item><title><![CDATA[Bonus Level #1 - Halo Campaign Evolved Trailer Released (AKA... End of the Console Wars)]]></title><description><![CDATA[<p>Bonus Levels are short episodes of small tangent bits of information or new events that we just had to discuss.</p><p><br /></p><p>In this bonus level, the Halo Campaign Evolved trailer just released, and we go in on our thoughts about it. How seeing Halo on a Playstation shakes us to our core, and is a sign of the times, or even end of days.</p><p><br /></p><p>Song: The Wrath</p><p>Music by: CreatorMix.com</p>
]]></description><link>https://podcasters.spotify.com/pod/show/arcade-lunch-legends/episodes/Bonus-Level-1---Halo-Campaign-Evolved-Trailer-Released-AKA----End-of-the-Console-Wars-e3alhql</link><guid isPermaLink="false">898f38be-cc84-4f1e-acd3-a579cc82d14a</guid><dc:creator><![CDATA[Arcade Lunch Legends]]></dc:creator><pubDate>Fri, 07 Nov 2025 20:02:20 GMT</pubDate><enclosure url="https://api.riverside.com/hosting-analytics/media/c5435dac4b0004f0815466725522966bfb7a7dab59f89adb7b6dc3766b9525eb/eyJlcGlzb2RlSWQiOiI5YzU1ZTIxZC03YzI5LTRkMTctOTE0My05NjI5NGQ1YmM4ZDciLCJwb2RjYXN0SWQiOiIxOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUiLCJhY2NvdW50SWQiOiI2YTU3YzFhODY2ZWM2NzBkMDY5Zjk3ODkiLCJwYXRoIjoibWVkaWEvaW1wb3J0cy9wb2RjYXN0cy8xOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUvZXBpc29kZXMvOWM1NWUyMWQtN2MyOS00ZDE3LTkxNDMtOTYyOTRkNWJjOGQ3LzA0MzE0YWY1LWFjN2QtZWVjOS1lNzkzLWJhZjBiMmJhNmM5OS5tcDMifQ==.mp3" length="18488640" type="audio/mpeg"/><itunes:summary>&lt;p&gt;Bonus Levels are short episodes of small tangent bits of information or new events that we just had to discuss.&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;In this bonus level, the Halo Campaign Evolved trailer just released, and we go in on our thoughts about it. How seeing Halo on a Playstation shakes us to our core, and is a sign of the times, or even end of days.&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;Song: The Wrath&lt;/p&gt;&lt;p&gt;Music by: CreatorMix.com&lt;/p&gt;
</itunes:summary><itunes:explicit>no</itunes:explicit><itunes:duration>00:07:42</itunes:duration><itunes:image href="https://hosting-media.riverside.com/media/imports/podcasts/18cb7f0c-f898-4b82-9101-12970583f1d5/episodes/9c55e21d-7c29-4d17-9143-96294d5bc8d7/44425221-1757962819887-2a48eb6dee896.jpg"/><itunes:season>1</itunes:season><itunes:title>Bonus Level #1 - Halo Campaign Evolved Trailer Released (AKA... End of the Console Wars)</itunes:title><itunes:episodeType>bonus</itunes:episodeType></item><item><title><![CDATA[#18 - Pre-Video Game Awards Madness]]></title><description><![CDATA[<p>We talk about AI failing, E3, Game Developers, VGA's past and present, Divinity by Larian Studios, Twenty One Pilots, Stone Temple Pilots... All in preparation for tonight's VGA's show!</p>
]]></description><link>https://podcasters.spotify.com/pod/show/arcade-lunch-legends/episodes/18---Pre-Video-Game-Awards-Madness-e3c7u31</link><guid isPermaLink="false">dd975e33-f934-4c14-954d-ad8d12775ad2</guid><dc:creator><![CDATA[Arcade Lunch Legends]]></dc:creator><pubDate>Thu, 11 Dec 2025 22:35:01 GMT</pubDate><enclosure url="https://api.riverside.com/hosting-analytics/media/585be3244c79b2025421caee7b5542cc8245310e4435c3533a955b7dfe5bf53e/eyJlcGlzb2RlSWQiOiJhNDE0YmM5OC1mMWZkLTQyOWItOTg0NC04YjY2YWM1NTUwOWYiLCJwb2RjYXN0SWQiOiIxOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUiLCJhY2NvdW50SWQiOiI2YTU3YzFhODY2ZWM2NzBkMDY5Zjk3ODkiLCJwYXRoIjoibWVkaWEvaW1wb3J0cy9wb2RjYXN0cy8xOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUvZXBpc29kZXMvYTQxNGJjOTgtZjFmZC00MjliLTk4NDQtOGI2NmFjNTU1MDlmLzQxNDIyNTExMy00NDEwMC0yLWRiZmY4MzM2ODhiNy5tcDMifQ==.mp3" length="37690304" type="audio/mpeg"/><itunes:summary>&lt;p&gt;We talk about AI failing, E3, Game Developers, VGA&apos;s past and present, Divinity by Larian Studios, Twenty One Pilots, Stone Temple Pilots... All in preparation for tonight&apos;s VGA&apos;s show!&lt;/p&gt;
</itunes:summary><itunes:explicit>no</itunes:explicit><itunes:duration>00:39:15</itunes:duration><itunes:image href="https://hosting-media.riverside.com/media/imports/podcasts/18cb7f0c-f898-4b82-9101-12970583f1d5/episodes/a414bc98-f1fd-429b-9844-8b66ac55509f/44425221-1757962819887-2a48eb6dee896.jpg"/><itunes:season>1</itunes:season><itunes:episode>18</itunes:episode><itunes:title>#18 - Pre-Video Game Awards Madness</itunes:title><itunes:episodeType>full</itunes:episodeType></item><item><title><![CDATA[#6 - Ghost of Yotei First Impressions (AKA... Euphoria Achieved!)]]></title><description><![CDATA[<p>We talk about Michael's first impressions of Ghost of Yotei being 5 hours in. </p><p><br /></p><p>It truly was a tale of woe, it was a journey and experience in obtaining that which was thought was out of reach, but as with many things in life, through perseverance and will, the impossible becomes... possible.</p>
]]></description><link>https://podcasters.spotify.com/pod/show/arcade-lunch-legends/episodes/6---Ghost-of-Yotei-First-Impressions-AKA----Euphoria-Achieved-e3961l1</link><guid isPermaLink="false">43a0c974-fd1e-4e2a-a343-b7726b8039bb</guid><dc:creator><![CDATA[Arcade Lunch Legends]]></dc:creator><pubDate>Mon, 06 Oct 2025 19:48:27 GMT</pubDate><enclosure url="https://api.riverside.com/hosting-analytics/media/f8bc474b136504053fc0996bc6f268fc587d795c43048394eb73ad4952cf16f7/eyJlcGlzb2RlSWQiOiJiNDFiNzRjMy03MDAwLTQyYjItOWVmYS02OGY3NzFjNDgxMWYiLCJwb2RjYXN0SWQiOiIxOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUiLCJhY2NvdW50SWQiOiI2YTU3YzFhODY2ZWM2NzBkMDY5Zjk3ODkiLCJwYXRoIjoibWVkaWEvaW1wb3J0cy9wb2RjYXN0cy8xOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUvZXBpc29kZXMvYjQxYjc0YzMtNzAwMC00MmIyLTllZmEtNjhmNzcxYzQ4MTFmLzc3ZTk1MGUyLWMwNzEtYjAwMi1mOWI0LTdkYTlmYjg4MzA4Ny5tcDMifQ==.mp3" length="32508867" type="audio/mpeg"/><itunes:summary>&lt;p&gt;We talk about Michael&apos;s first impressions of Ghost of Yotei being 5 hours in. &lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;It truly was a tale of woe, it was a journey and experience in obtaining that which was thought was out of reach, but as with many things in life, through perseverance and will, the impossible becomes... possible.&lt;/p&gt;
</itunes:summary><itunes:explicit>no</itunes:explicit><itunes:duration>00:13:32</itunes:duration><itunes:image href="https://hosting-media.riverside.com/media/imports/podcasts/18cb7f0c-f898-4b82-9101-12970583f1d5/episodes/b41b74c3-7000-42b2-9efa-68f771c4811f/44425221-1757962819887-2a48eb6dee896.jpg"/><itunes:season>1</itunes:season><itunes:episode>6</itunes:episode><itunes:title>#6 - Ghost of Yotei First Impressions (AKA... Euphoria Achieved!)</itunes:title><itunes:episodeType>full</itunes:episodeType></item><item><title><![CDATA[#3 - The Eternal Battle Between David and Goliath Game Devs]]></title><description><![CDATA[<p>We get into the thick of the effect that good leadership and vision have with game developers and the games that they make. Runescape and Jagex, EA Games, Star Wars Battlefront, Hollow Knight: Silksong, are discussed.</p>
]]></description><link>https://podcasters.spotify.com/pod/show/arcade-lunch-legends/episodes/3---The-Eternal-Battle-Between-David-and-Goliath-Game-Devs-e38dp72</link><guid isPermaLink="false">c7e60a62-05dd-47a6-8105-30d37efaecc5</guid><dc:creator><![CDATA[Arcade Lunch Legends]]></dc:creator><pubDate>Thu, 18 Sep 2025 21:48:43 GMT</pubDate><enclosure url="https://api.riverside.com/hosting-analytics/media/7679c9265f880b2744a25dab2f37e738578112d404cbef8f38df7e91b54990c6/eyJlcGlzb2RlSWQiOiJiOTkyYTJkNy0wOWNlLTRlN2QtYWFlYy02MzY0NDE4MzM4ZTAiLCJwb2RjYXN0SWQiOiIxOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUiLCJhY2NvdW50SWQiOiI2YTU3YzFhODY2ZWM2NzBkMDY5Zjk3ODkiLCJwYXRoIjoibWVkaWEvaW1wb3J0cy9wb2RjYXN0cy8xOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUvZXBpc29kZXMvYjk5MmEyZDctMDljZS00ZTdkLWFhZWMtNjM2NDQxODMzOGUwLzUwZmY1Yjc2LTQ3YTgtNTMxNS05MjA3LTZjMzkxM2E1MjVlZS5tcDMifQ==.mp3" length="93200366" type="audio/mpeg"/><itunes:summary>&lt;p&gt;We get into the thick of the effect that good leadership and vision have with game developers and the games that they make. Runescape and Jagex, EA Games, Star Wars Battlefront, Hollow Knight: Silksong, are discussed.&lt;/p&gt;
</itunes:summary><itunes:explicit>yes</itunes:explicit><itunes:duration>00:38:49</itunes:duration><itunes:image href="https://hosting-media.riverside.com/media/imports/podcasts/18cb7f0c-f898-4b82-9101-12970583f1d5/episodes/b992a2d7-09ce-4e7d-aaec-6364418338e0/44425221-1757962819887-2a48eb6dee896.jpg"/><itunes:season>1</itunes:season><itunes:episode>3</itunes:episode><itunes:title>#3 - The Eternal Battle Between David and Goliath Game Devs</itunes:title><itunes:episodeType>full</itunes:episodeType></item><item><title><![CDATA[#14 - Top Games Through the Years (Round 1)]]></title><description><![CDATA[<p>It's lunch time again!</p><p><br /></p><p>In this episode we talk about some of the top games throughout the years starting in the 80s.</p><p><br /></p><p>Song: The Wrath</p><p>Music by: CreatorMix.com</p><p><br /></p>
]]></description><link>https://podcasters.spotify.com/pod/show/arcade-lunch-legends/episodes/14---Top-Games-Through-the-Years-Round-1-e3ajmoc</link><guid isPermaLink="false">e5ea98b7-0650-40ae-b26f-f4612129c4c8</guid><dc:creator><![CDATA[Arcade Lunch Legends]]></dc:creator><pubDate>Mon, 17 Nov 2025 08:01:00 GMT</pubDate><enclosure url="https://api.riverside.com/hosting-analytics/media/9c796b272843fd3f5886a3d3c3a9d1b5c8f980a73c1683331afc1ad77db33a52/eyJlcGlzb2RlSWQiOiJmNDdmNTVhYy00MmU2LTQ3YzQtYjc2ZS0zOGVjMThiYWQ5ZjIiLCJwb2RjYXN0SWQiOiIxOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUiLCJhY2NvdW50SWQiOiI2YTU3YzFhODY2ZWM2NzBkMDY5Zjk3ODkiLCJwYXRoIjoibWVkaWEvaW1wb3J0cy9wb2RjYXN0cy8xOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUvZXBpc29kZXMvZjQ3ZjU1YWMtNDJlNi00N2M0LWI3NmUtMzhlYzE4YmFkOWYyLzQxMDczNzExNi00NDEwMC0yLTEwYjg3ZDRlYjZlODEubXAzIn0=.mp3" length="20357537" type="audio/mpeg"/><itunes:summary>&lt;p&gt;It&apos;s lunch time again!&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;In this episode we talk about some of the top games throughout the years starting in the 80s.&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;Song: The Wrath&lt;/p&gt;&lt;p&gt;Music by: CreatorMix.com&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;
</itunes:summary><itunes:explicit>no</itunes:explicit><itunes:duration>00:21:12</itunes:duration><itunes:image href="https://hosting-media.riverside.com/media/imports/podcasts/18cb7f0c-f898-4b82-9101-12970583f1d5/episodes/f47f55ac-42e6-47c4-b76e-38ec18bad9f2/44425221-1757962819887-2a48eb6dee896.jpg"/><itunes:season>1</itunes:season><itunes:episode>14</itunes:episode><itunes:title>#14 - Top Games Through the Years (Round 1)</itunes:title><itunes:episodeType>full</itunes:episodeType></item><item><title><![CDATA[#9 - Spreading the Good Word... of Good Games]]></title><description><![CDATA[<p>On this episode we talk about games that we find ourselves preaching about to random people that we come in contact with who proclaim themselves as gamers.</p><p><br /></p><p>Games Discussed:</p><p>Yoshi's Island (SNES)</p><p>Cyberpunk 2077</p><p>Shadow of the Colossus (PS2)</p><p>God of War Franchise (PS2/PS3/PS4)</p><p>Zone of the Enders 2: The Second Runner (PS2)</p><p>Death Stranding (PS4)</p>
]]></description><link>https://podcasters.spotify.com/pod/show/arcade-lunch-legends/episodes/9---Spreading-the-Good-Word----of-Good-Games-e39q5ma</link><guid isPermaLink="false">b8f11a97-c719-4dc4-890e-757727779323</guid><dc:creator><![CDATA[Arcade Lunch Legends]]></dc:creator><pubDate>Mon, 20 Oct 2025 23:32:49 GMT</pubDate><enclosure url="https://api.riverside.com/hosting-analytics/media/45e383868c8d3c1773753c43f5ddbefebc4b354d6a506f7abb9b3d0c16dcbe11/eyJlcGlzb2RlSWQiOiI3YWIxY2I5Ny00YTdiLTQxOTctYTJhZS1mYzhhZmZmM2Q4YjYiLCJwb2RjYXN0SWQiOiIxOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUiLCJhY2NvdW50SWQiOiI2YTU3YzFhODY2ZWM2NzBkMDY5Zjk3ODkiLCJwYXRoIjoibWVkaWEvaW1wb3J0cy9wb2RjYXN0cy8xOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUvZXBpc29kZXMvN2FiMWNiOTctNGE3Yi00MTk3LWEyYWUtZmM4YWZmZjNkOGI2LzRmN2Y0ODNjLTI4OTgtMmI2NS04ODYxLTI0YjAzMWMyNWI5ZC5tcDMifQ==.mp3" length="59031771" type="audio/mpeg"/><itunes:summary>&lt;p&gt;On this episode we talk about games that we find ourselves preaching about to random people that we come in contact with who proclaim themselves as gamers.&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;Games Discussed:&lt;/p&gt;&lt;p&gt;Yoshi&apos;s Island (SNES)&lt;/p&gt;&lt;p&gt;Cyberpunk 2077&lt;/p&gt;&lt;p&gt;Shadow of the Colossus (PS2)&lt;/p&gt;&lt;p&gt;God of War Franchise (PS2/PS3/PS4)&lt;/p&gt;&lt;p&gt;Zone of the Enders 2: The Second Runner (PS2)&lt;/p&gt;&lt;p&gt;Death Stranding (PS4)&lt;/p&gt;
</itunes:summary><itunes:explicit>no</itunes:explicit><itunes:duration>00:24:35</itunes:duration><itunes:image href="https://hosting-media.riverside.com/media/imports/podcasts/18cb7f0c-f898-4b82-9101-12970583f1d5/episodes/7ab1cb97-4a7b-4197-a2ae-fc8afff3d8b6/44425221-1757962819887-2a48eb6dee896.jpg"/><itunes:season>1</itunes:season><itunes:episode>9</itunes:episode><itunes:title>#9 - Spreading the Good Word... of Good Games</itunes:title><itunes:episodeType>full</itunes:episodeType></item><item><title><![CDATA[#10 - PS6 Technology Rumor Hype (AKA... Will It Cure Humanity's Ailments or Destroy Civilization)]]></title><description><![CDATA[<p>In this episode we discuss some of the early PS6 rumors that are floating around the world wide web. We talk about the lack of leaps in technology these days and some of the cool potential features that are possible with the technology we may get in the future.</p>
]]></description><link>https://podcasters.spotify.com/pod/show/arcade-lunch-legends/episodes/10---PS6-Technology-Rumor-Hype-AKA----Will-It-Cure-Humanitys-Ailments-or-Destroy-Civilization-e39tjfr</link><guid isPermaLink="false">2f8d2168-b108-4252-98f2-a228fd504584</guid><dc:creator><![CDATA[Arcade Lunch Legends]]></dc:creator><pubDate>Wed, 22 Oct 2025 21:35:00 GMT</pubDate><enclosure url="https://api.riverside.com/hosting-analytics/media/530d7475538764e65fefbc24a8e363100602ff5bde82f2036ef267112c94544d/eyJlcGlzb2RlSWQiOiIwYzkwZjRmZC1jNzEyLTQxNTQtOGRkZi05ZTczN2Q4ZGY3YjkiLCJwb2RjYXN0SWQiOiIxOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUiLCJhY2NvdW50SWQiOiI2YTU3YzFhODY2ZWM2NzBkMDY5Zjk3ODkiLCJwYXRoIjoibWVkaWEvaW1wb3J0cy9wb2RjYXN0cy8xOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUvZXBpc29kZXMvMGM5MGY0ZmQtYzcxMi00MTU0LThkZGYtOWU3MzdkOGRmN2I5L2Q0ZTZiZjUxLWRhZDAtMjY2YS01Njg1LTA5ZjkyN2M2M2E4Ni5tcDMifQ==.mp3" length="111214977" type="audio/mpeg"/><itunes:summary>&lt;p&gt;In this episode we discuss some of the early PS6 rumors that are floating around the world wide web. We talk about the lack of leaps in technology these days and some of the cool potential features that are possible with the technology we may get in the future.&lt;/p&gt;
</itunes:summary><itunes:explicit>no</itunes:explicit><itunes:duration>00:46:20</itunes:duration><itunes:image href="https://hosting-media.riverside.com/media/imports/podcasts/18cb7f0c-f898-4b82-9101-12970583f1d5/episodes/0c90f4fd-c712-4154-8ddf-9e737d8df7b9/44425221-1757962819887-2a48eb6dee896.jpg"/><itunes:title>#10 - PS6 Technology Rumor Hype (AKA... Will It Cure Humanity&apos;s Ailments or Destroy Civilization)</itunes:title><itunes:episodeType>full</itunes:episodeType></item><item><title><![CDATA[#26 - We're Back! God of War: Laufey... Wha?? An Endless Source of Contention for the Months Ahead!!]]></title><description><![CDATA[<p>We're back and better than ever, recharged and ready to go! The topic for today is God of War Laufey... and there is a lot to unpack. We are huge God of War fans, this is truly a divisive topic!</p><p><br /></p><p>#GodofWar #Laufey #DavidJaffe #TheyDon'tMakeEmLikeTheyUsedTo #GameDevs</p>
]]></description><link>https://podcasters.spotify.com/pod/show/arcade-lunch-legends/episodes/26---Were-Back--God-of-War-Laufey----Wha---An-Endless-Source-of-Contention-for-the-Months-Ahead-e3mbadn</link><guid isPermaLink="false">2c65846c-eab6-441c-ac32-b6257256f232</guid><dc:creator><![CDATA[Arcade Lunch Legends]]></dc:creator><pubDate>Tue, 21 Jul 2026 03:09:36 GMT</pubDate><enclosure url="https://api.riverside.com/hosting-analytics/media/c6c16ac8518ade94aeb78603b6cb52e315551d2de5fe2cff21acb5e3d365de94/eyJlcGlzb2RlSWQiOiI4YWE5ZmUxNS1iYTg0LTQxM2ItYTk5NS0wOWVmNDQzMGJjYzkiLCJwb2RjYXN0SWQiOiIxOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUiLCJhY2NvdW50SWQiOiI2YTU3YzFhODY2ZWM2NzBkMDY5Zjk3ODkiLCJwYXRoIjoibWVkaWEvaW1wb3J0cy9wb2RjYXN0cy8xOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUvZXBpc29kZXMvOGFhOWZlMTUtYmE4NC00MTNiLWE5OTUtMDllZjQ0MzBiY2M5LzQyODMyMTQ5Mi00NDEwMC0yLTI0N2IwMTQ0YTQ2MjMubXAzIn0=.mp3" length="36683858" type="audio/mpeg"/><itunes:summary>&lt;p&gt;We&apos;re back and better than ever, recharged and ready to go! The topic for today is God of War Laufey... and there is a lot to unpack. We are huge God of War fans, this is truly a divisive topic!&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;#GodofWar #Laufey #DavidJaffe #TheyDon&apos;tMakeEmLikeTheyUsedTo #GameDevs&lt;/p&gt;
</itunes:summary><itunes:explicit>no</itunes:explicit><itunes:duration>00:38:12</itunes:duration><itunes:image href="https://hosting-media.riverside.com/media/imports/podcasts/18cb7f0c-f898-4b82-9101-12970583f1d5/episodes/8aa9fe15-ba84-413b-a995-09ef4430bcc9/44425221-1757962819887-2a48eb6dee896.jpg"/><itunes:season>1</itunes:season><itunes:episode>26</itunes:episode><itunes:title>#26 - We&apos;re Back! God of War: Laufey... Wha?? An Endless Source of Contention for the Months Ahead!!</itunes:title><itunes:episodeType>full</itunes:episodeType></item><item><title><![CDATA[#17 - Regal. Inspiring. Thickness (AKA... Uh, wut? The joys of cryptic marketing.)]]></title><description><![CDATA[<p>In this episode we discuss the cryptic tweet by Geoff Keighley, host of the Video Game Awards, and we talk about what we think it is, what it most likely is, and what we hope it is.</p><p>Song: The Wrath</p><p>Music by: CreatorMix.com</p>
]]></description><link>https://podcasters.spotify.com/pod/show/arcade-lunch-legends/episodes/17---Regal--Inspiring--Thickness-AKA----Uh--wut--The-joys-of-cryptic-marketing-e3c4adt</link><guid isPermaLink="false">4f25b98f-af75-447b-9b42-ebc816efb46a</guid><dc:creator><![CDATA[Arcade Lunch Legends]]></dc:creator><pubDate>Tue, 09 Dec 2025 21:49:58 GMT</pubDate><enclosure url="https://api.riverside.com/hosting-analytics/media/57aabfd26cca4efd51ea5073b1f18d087989f4da1c42da1e26543568476c89b6/eyJlcGlzb2RlSWQiOiI0NDM3YzA0Mi1jNTNmLTQyZTEtOTJhMC1kMzczNDVlYTAyNzQiLCJwb2RjYXN0SWQiOiIxOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUiLCJhY2NvdW50SWQiOiI2YTU3YzFhODY2ZWM2NzBkMDY5Zjk3ODkiLCJwYXRoIjoibWVkaWEvaW1wb3J0cy9wb2RjYXN0cy8xOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUvZXBpc29kZXMvNDQzN2MwNDItYzUzZi00MmUxLTkyYTAtZDM3MzQ1ZWEwMjc0LzQxNDA3Njk3Mi00NDEwMC0yLWYwNGMyMWJlY2Y1MjEubXAzIn0=.mp3" length="30320012" type="audio/mpeg"/><itunes:summary>&lt;p&gt;In this episode we discuss the cryptic tweet by Geoff Keighley, host of the Video Game Awards, and we talk about what we think it is, what it most likely is, and what we hope it is.&lt;/p&gt;&lt;p&gt;Song: The Wrath&lt;/p&gt;&lt;p&gt;Music by: CreatorMix.com&lt;/p&gt;
</itunes:summary><itunes:explicit>no</itunes:explicit><itunes:duration>00:31:34</itunes:duration><itunes:image href="https://hosting-media.riverside.com/media/imports/podcasts/18cb7f0c-f898-4b82-9101-12970583f1d5/episodes/4437c042-c53f-42e1-92a0-d37345ea0274/44425221-1757962819887-2a48eb6dee896.jpg"/><itunes:season>1</itunes:season><itunes:episode>17</itunes:episode><itunes:title>#17 - Regal. Inspiring. Thickness (AKA... Uh, wut? The joys of cryptic marketing.)</itunes:title><itunes:episodeType>full</itunes:episodeType></item><item><title><![CDATA[#28 - Discord Kittens & Laziness a Plague on the Gaming Community?]]></title><description><![CDATA[<p>On this weeks episode we start out by discussing the effect of the inflated price of Grand Theft Auto 6 and what it might mean for the price of games going forward but the conversation quickly gets derailed by a popular podcast that sparked a bigger conversation.</p>
]]></description><link>https://podcasters.spotify.com/pod/show/arcade-lunch-legends/episodes/28---Discord-Kittens--Laziness-a-Plague-on-the-Gaming-Community-e3nbemq</link><guid isPermaLink="false">f5a51c9f-969d-4d4b-a4c5-dc0f0dad1383</guid><dc:creator><![CDATA[Arcade Lunch Legends]]></dc:creator><pubDate>Thu, 13 Aug 2026 07:01:00 GMT</pubDate><enclosure url="https://api.riverside.com/hosting-analytics/media/96f9390d51c7c5bec6b0615e9f24ffae8e2af9d5fc67147c8edafc6f06296b87/eyJlcGlzb2RlSWQiOiI3OGJiNzliYi0xOGNlLTQyMzQtYjA1Yy01MmQ4MDAzNmQxYzYiLCJwb2RjYXN0SWQiOiIxOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUiLCJhY2NvdW50SWQiOiI2YTU3YzFhODY2ZWM2NzBkMDY5Zjk3ODkiLCJwYXRoIjoibWVkaWEvaW1wb3J0cy9wb2RjYXN0cy8xOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUvZXBpc29kZXMvNzhiYjc5YmItMThjZS00MjM0LWIwNWMtNTJkODAwMzZkMWM2LzQyOTc1MjI3Ny00NDEwMC0yLTdlMGZlN2MwNTkyY2QubXAzIn0=.mp3" length="24167234" type="audio/mpeg"/><itunes:summary>&lt;p&gt;On this weeks episode we start out by discussing the effect of the inflated price of Grand Theft Auto 6 and what it might mean for the price of games going forward but the conversation quickly gets derailed by a popular podcast that sparked a bigger conversation.&lt;/p&gt;
</itunes:summary><itunes:explicit>no</itunes:explicit><itunes:duration>00:25:10</itunes:duration><itunes:image href="https://hosting-media.riverside.com/media/imports/podcasts/18cb7f0c-f898-4b82-9101-12970583f1d5/episodes/78bb79bb-18ce-4234-b05c-52d80036d1c6/44425221-1757962819887-2a48eb6dee896.jpg"/><itunes:season>1</itunes:season><itunes:episode>28</itunes:episode><itunes:title>#28 - Discord Kittens &amp; Laziness a Plague on the Gaming Community?</itunes:title><itunes:episodeType>full</itunes:episodeType></item><item><title><![CDATA[#7 - Biggest Gaming Letdown Stories and Unfinished Games]]></title><description><![CDATA[<p>We talk about our experience of us returning to Michael's childhood PS2 game he's been wanting to play again. Jared talks about a horrible Blockbuster rental experience. We both then talk about unfinished games in our life.</p><p><br /></p><p>Games Discussed:</p><p>Vexx (PS2)</p><p>Borderlands (PS4/PS5)</p><p>Bible Adventures (NES)</p><p>Solstice (NES)</p><p>Shinobi (PS2)</p>
]]></description><link>https://podcasters.spotify.com/pod/show/arcade-lunch-legends/episodes/7---Biggest-Gaming-Letdown-Stories-and-Unfinished-Games-e39dfaf</link><guid isPermaLink="false">aee78348-74f0-4003-96da-c1d159f85fb5</guid><dc:creator><![CDATA[Arcade Lunch Legends]]></dc:creator><pubDate>Sun, 12 Oct 2025 02:51:13 GMT</pubDate><enclosure url="https://api.riverside.com/hosting-analytics/media/e928da03d9ae2c0d34c837d87ed1dab21ca8cbef5e3086beae1d6639a010edf3/eyJlcGlzb2RlSWQiOiIxZjhhNTJhOC04MmU2LTQyNDctOWRkYy1lNjVkYTVhMmJmYjYiLCJwb2RjYXN0SWQiOiIxOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUiLCJhY2NvdW50SWQiOiI2YTU3YzFhODY2ZWM2NzBkMDY5Zjk3ODkiLCJwYXRoIjoibWVkaWEvaW1wb3J0cy9wb2RjYXN0cy8xOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUvZXBpc29kZXMvMWY4YTUyYTgtODJlNi00MjQ3LTlkZGMtZTY1ZGE1YTJiZmI2LzVkZmIyNzY5LWMwNTktNDA2ZS1jOGY3LTg0ZDJhNDNlMzJmOC5tcDMifQ==.mp3" length="54660867" type="audio/mpeg"/><itunes:summary>&lt;p&gt;We talk about our experience of us returning to Michael&apos;s childhood PS2 game he&apos;s been wanting to play again. Jared talks about a horrible Blockbuster rental experience. We both then talk about unfinished games in our life.&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;Games Discussed:&lt;/p&gt;&lt;p&gt;Vexx (PS2)&lt;/p&gt;&lt;p&gt;Borderlands (PS4/PS5)&lt;/p&gt;&lt;p&gt;Bible Adventures (NES)&lt;/p&gt;&lt;p&gt;Solstice (NES)&lt;/p&gt;&lt;p&gt;Shinobi (PS2)&lt;/p&gt;
</itunes:summary><itunes:explicit>no</itunes:explicit><itunes:duration>00:22:46</itunes:duration><itunes:image href="https://hosting-media.riverside.com/media/imports/podcasts/18cb7f0c-f898-4b82-9101-12970583f1d5/episodes/1f8a52a8-82e6-4247-9ddc-e65da5a2bfb6/44425221-1757962819887-2a48eb6dee896.jpg"/><itunes:season>1</itunes:season><itunes:episode>7</itunes:episode><itunes:title>#7 - Biggest Gaming Letdown Stories and Unfinished Games</itunes:title><itunes:episodeType>full</itunes:episodeType></item><item><title><![CDATA[#19 - Post-VGA Award Show (AKA... Clair Obscure Sweep!)]]></title><description><![CDATA[<p>It happened! We discuss some of the highlights of the Video Game Awards. </p>
]]></description><link>https://podcasters.spotify.com/pod/show/arcade-lunch-legends/episodes/19---Post-VGA-Award-Show-AKA----Clair-Obscure-Sweep-e3cc0up</link><guid isPermaLink="false">81f94b2f-879d-431b-9870-c62e6153deea</guid><dc:creator><![CDATA[Arcade Lunch Legends]]></dc:creator><pubDate>Mon, 15 Dec 2025 07:20:01 GMT</pubDate><enclosure url="https://api.riverside.com/hosting-analytics/media/777671d450defa35cf6dd20146b6140fc52c885a0968e653fb0c69b2a1b12349/eyJlcGlzb2RlSWQiOiIzNjEzMDQyNi00NGE2LTQ4NDMtOTFhMy1lNzQ2MzMwYTk4MmUiLCJwb2RjYXN0SWQiOiIxOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUiLCJhY2NvdW50SWQiOiI2YTU3YzFhODY2ZWM2NzBkMDY5Zjk3ODkiLCJwYXRoIjoibWVkaWEvaW1wb3J0cy9wb2RjYXN0cy8xOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUvZXBpc29kZXMvMzYxMzA0MjYtNDRhNi00ODQzLTkxYTMtZTc0NjMzMGE5ODJlLzQxNDM5MTc0OC00NDEwMC0yLTcwNzU3NTA0M2MwZTUubXAzIn0=.mp3" length="15165648" type="audio/mpeg"/><itunes:summary>&lt;p&gt;It happened! We discuss some of the highlights of the Video Game Awards. &lt;/p&gt;
</itunes:summary><itunes:explicit>no</itunes:explicit><itunes:duration>00:15:47</itunes:duration><itunes:image href="https://hosting-media.riverside.com/media/imports/podcasts/18cb7f0c-f898-4b82-9101-12970583f1d5/episodes/36130426-44a6-4843-91a3-e746330a982e/44425221-1757962819887-2a48eb6dee896.jpg"/><itunes:season>1</itunes:season><itunes:episode>19</itunes:episode><itunes:title>#19 - Post-VGA Award Show (AKA... Clair Obscure Sweep!)</itunes:title><itunes:episodeType>full</itunes:episodeType></item><item><title><![CDATA[#22 - Dawn of the First Day... of 2026 (2025 Wrap-up Episode!)]]></title><description><![CDATA[<p>Happy New Years! We discuss what this year in gaming was like for us and some of the notable games and things we remembered. We are looking forward to another great year with you, our listeners with some new thought provoking topics and takes.</p><p><br /></p><p>This is the start of the next level of Arcade Lunch Legends! (With a new background too!)</p><p><br /></p><p>Song: The Wrath</p><p>Music by: CreatorMix.com</p>
]]></description><link>https://podcasters.spotify.com/pod/show/arcade-lunch-legends/episodes/22---Dawn-of-the-First-Day----of-2026-2025-Wrap-up-Episode-e3cv8p1</link><guid isPermaLink="false">4e19854b-8247-42b7-8692-68d69dced0ba</guid><dc:creator><![CDATA[Arcade Lunch Legends]]></dc:creator><pubDate>Thu, 01 Jan 2026 08:01:00 GMT</pubDate><enclosure url="https://api.riverside.com/hosting-analytics/media/b8d9b98f48df92dde94cbb4104d326513a91512801b5da4640754b38dd0936ff/eyJlcGlzb2RlSWQiOiI1YjIxM2I5Ni0zOTZjLTQxYTAtOGQ3OS03NzdjZmZmNjM4NzAiLCJwb2RjYXN0SWQiOiIxOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUiLCJhY2NvdW50SWQiOiI2YTU3YzFhODY2ZWM2NzBkMDY5Zjk3ODkiLCJwYXRoIjoibWVkaWEvaW1wb3J0cy9wb2RjYXN0cy8xOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUvZXBpc29kZXMvNWIyMTNiOTYtMzk2Yy00MWEwLThkNzktNzc3Y2ZmZjYzODcwLzQxNTE5ODE5Ni00NDEwMC0yLTQ5NjA1ZmQ1OTJhMGMubXAzIn0=.mp3" length="19840939" type="audio/mpeg"/><itunes:summary>&lt;p&gt;Happy New Years! We discuss what this year in gaming was like for us and some of the notable games and things we remembered. We are looking forward to another great year with you, our listeners with some new thought provoking topics and takes.&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;This is the start of the next level of Arcade Lunch Legends! (With a new background too!)&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;Song: The Wrath&lt;/p&gt;&lt;p&gt;Music by: CreatorMix.com&lt;/p&gt;
</itunes:summary><itunes:explicit>no</itunes:explicit><itunes:duration>00:20:40</itunes:duration><itunes:image href="https://hosting-media.riverside.com/media/imports/podcasts/18cb7f0c-f898-4b82-9101-12970583f1d5/episodes/5b213b96-396c-41a0-8d79-777cfff63870/44425221-1757962819887-2a48eb6dee896.jpg"/><itunes:season>2</itunes:season><itunes:episode>22</itunes:episode><itunes:title>#22 - Dawn of the First Day... of 2026 (2025 Wrap-up Episode!)</itunes:title><itunes:episodeType>full</itunes:episodeType></item><item><title><![CDATA[#12 - How to Sell a Million (AKA How to give gamers what they want)]]></title><description><![CDATA[<p>Welcome back to lunch!</p><p><br /></p><p>In this episode we talk about a few different controversies of modern games and how game developers sometimes cater to different demographics and fan bases and rarely appease them all.</p><p><br /></p><p>Song: The Wrath</p><p>Music by: CreatorMix.com</p><p><br /></p>
]]></description><link>https://podcasters.spotify.com/pod/show/arcade-lunch-legends/episodes/12---How-to-Sell-a-Million-AKA-How-to-give-gamers-what-they-want-e3a9dfr</link><guid isPermaLink="false">212c16c7-077b-4c86-8aca-ddb0673b373f</guid><dc:creator><![CDATA[Arcade Lunch Legends]]></dc:creator><pubDate>Thu, 13 Nov 2025 22:48:00 GMT</pubDate><enclosure url="https://api.riverside.com/hosting-analytics/media/ac4f4c51cabf24a29f3e5648b6ed00584031868e9f403f274200a9d5391556f7/eyJlcGlzb2RlSWQiOiJhNWE1YjJhMS1lZmVlLTQ4NDUtYTJhOS0yM2JkOWE3MmE1ZjUiLCJwb2RjYXN0SWQiOiIxOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUiLCJhY2NvdW50SWQiOiI2YTU3YzFhODY2ZWM2NzBkMDY5Zjk3ODkiLCJwYXRoIjoibWVkaWEvaW1wb3J0cy9wb2RjYXN0cy8xOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUvZXBpc29kZXMvYTVhNWIyYTEtZWZlZS00ODQ1LWEyYTktMjNiZDlhNzJhNWY1LzQxMDczMTQwMS00NDEwMC0yLWIwY2Q4MDRhNzBlN2YubXAzIn0=.mp3" length="37989563" type="audio/mpeg"/><itunes:summary>&lt;p&gt;Welcome back to lunch!&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;In this episode we talk about a few different controversies of modern games and how game developers sometimes cater to different demographics and fan bases and rarely appease them all.&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;Song: The Wrath&lt;/p&gt;&lt;p&gt;Music by: CreatorMix.com&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;
</itunes:summary><itunes:explicit>no</itunes:explicit><itunes:duration>00:39:34</itunes:duration><itunes:image href="https://hosting-media.riverside.com/media/imports/podcasts/18cb7f0c-f898-4b82-9101-12970583f1d5/episodes/a5a5b2a1-efee-4845-a2a9-23bd9a72a5f5/44425221-1757962819887-2a48eb6dee896.jpg"/><itunes:season>1</itunes:season><itunes:episode>12</itunes:episode><itunes:title>#12 - How to Sell a Million (AKA How to give gamers what they want)</itunes:title><itunes:episodeType>full</itunes:episodeType></item><item><title><![CDATA[#15 - Robots, Dystopian AI, and the Future]]></title><description><![CDATA[<p>Hungry for technology? Why Wait?</p><p><br /></p><p>In this episode Michael wanted to talk about robots... so we talk about robots... and AI, the internet, and technology in general and our current dystopian future trajectory. #StayChallenged</p><p><br /></p><p>Song: The Wrath</p><p>Music by: CreatorMix.com</p><p><br /></p>
]]></description><link>https://podcasters.spotify.com/pod/show/arcade-lunch-legends/episodes/15---Robots--Dystopian-AI--and-the-Future-e3ajp2h</link><guid isPermaLink="false">5fbbc740-6b2f-4446-95c5-2639d92ed726</guid><dc:creator><![CDATA[Arcade Lunch Legends]]></dc:creator><pubDate>Mon, 24 Nov 2025 08:01:00 GMT</pubDate><enclosure url="https://api.riverside.com/hosting-analytics/media/a63f70b37ae6d2d65c8266499b3f7d35f18f91a8cf270bd7856a24d6db0e95d6/eyJlcGlzb2RlSWQiOiJmOWI3MjA3NS1hOTM0LTQyYWItOTkzZC0zYmVhMDNiYTkyNWYiLCJwb2RjYXN0SWQiOiIxOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUiLCJhY2NvdW50SWQiOiI2YTU3YzFhODY2ZWM2NzBkMDY5Zjk3ODkiLCJwYXRoIjoibWVkaWEvaW1wb3J0cy9wb2RjYXN0cy8xOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUvZXBpc29kZXMvZjliNzIwNzUtYTkzNC00MmFiLTk5M2QtM2JlYTAzYmE5MjVmLzQxMDczOTQ4My00NDEwMC0yLTc3MjdhNGM2OTg3YjkubXAzIn0=.mp3" length="22915865" type="audio/mpeg"/><itunes:summary>&lt;p&gt;Hungry for technology? Why Wait?&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;In this episode Michael wanted to talk about robots... so we talk about robots... and AI, the internet, and technology in general and our current dystopian future trajectory. #StayChallenged&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;Song: The Wrath&lt;/p&gt;&lt;p&gt;Music by: CreatorMix.com&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;
</itunes:summary><itunes:explicit>no</itunes:explicit><itunes:duration>00:23:52</itunes:duration><itunes:image href="https://hosting-media.riverside.com/media/imports/podcasts/18cb7f0c-f898-4b82-9101-12970583f1d5/episodes/f9b72075-a934-42ab-993d-3bea03ba925f/44425221-1757962819887-2a48eb6dee896.jpg"/><itunes:season>1</itunes:season><itunes:episode>15</itunes:episode><itunes:title>#15 - Robots, Dystopian AI, and the Future</itunes:title><itunes:episodeType>full</itunes:episodeType></item><item><title><![CDATA[#24 - Crimson Desert Views on Preview Review View]]></title><description><![CDATA[<p>Look who's back, back again. Legends back, tell a friend!</p><p><br /></p><p>We do a commentary and review of the upcoming Crimson Desert game that is getting the hype treatment. But does it hype everybody? Find out now on this episode of The Arcade Lunch Legends podcast!</p>
]]></description><link>https://podcasters.spotify.com/pod/show/arcade-lunch-legends/episodes/24---Crimson-Desert-Views-on-Preview-Review-View-e3f21bf</link><guid isPermaLink="false">51fd569a-67a3-4a95-957a-86c666150a7d</guid><dc:creator><![CDATA[Arcade Lunch Legends]]></dc:creator><pubDate>Sun, 15 Feb 2026 08:01:00 GMT</pubDate><enclosure url="https://api.riverside.com/hosting-analytics/media/6ed9277c28780c2cdeb4da2ad094b405b2b0b8c2f6c1e494aba2449416ca2c82/eyJlcGlzb2RlSWQiOiI1Nzg5OGM3OC00NWM0LTQzOWQtYjA1OS0yODZmNTRjMTY4MjgiLCJwb2RjYXN0SWQiOiIxOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUiLCJhY2NvdW50SWQiOiI2YTU3YzFhODY2ZWM2NzBkMDY5Zjk3ODkiLCJwYXRoIjoibWVkaWEvaW1wb3J0cy9wb2RjYXN0cy8xOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUvZXBpc29kZXMvNTc4OThjNzgtNDVjNC00MzlkLWIwNTktMjg2ZjU0YzE2ODI4LzQxODA0MjY5OC00NDEwMC0yLWVkNzQyOTNhNzNmOTIubXAzIn0=.mp3" length="29648769" type="audio/mpeg"/><itunes:summary>&lt;p&gt;Look who&apos;s back, back again. Legends back, tell a friend!&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;We do a commentary and review of the upcoming Crimson Desert game that is getting the hype treatment. But does it hype everybody? Find out now on this episode of The Arcade Lunch Legends podcast!&lt;/p&gt;
</itunes:summary><itunes:explicit>no</itunes:explicit><itunes:duration>00:30:53</itunes:duration><itunes:image href="https://hosting-media.riverside.com/media/imports/podcasts/18cb7f0c-f898-4b82-9101-12970583f1d5/episodes/57898c78-45c4-439d-b059-286f54c16828/44425221-1757962819887-2a48eb6dee896.jpg"/><itunes:season>2</itunes:season><itunes:episode>2</itunes:episode><itunes:title>#24 - Crimson Desert Views on Preview Review View</itunes:title><itunes:episodeType>full</itunes:episodeType></item><item><title><![CDATA[#27 - The new MCU! Moana Cinematic Universe! Retrospective and Review!]]></title><description><![CDATA[<p><br /></p><p><br /></p><p>#Moana #MakeWay #MakeWay #Disney #DisneyLiveAction #NeedGoodRemakes</p>
]]></description><link>https://podcasters.spotify.com/pod/show/arcade-lunch-legends/episodes/27---The-new-MCU--Moana-Cinematic-Universe--Retrospective-and-Review-e3mbdgs</link><guid isPermaLink="false">fe65fc70-33b8-4e1b-9cce-bdfa1842fcdc</guid><dc:creator><![CDATA[Arcade Lunch Legends]]></dc:creator><pubDate>Mon, 27 Jul 2026 07:01:00 GMT</pubDate><enclosure url="https://api.riverside.com/hosting-analytics/media/7cbd420a8ad27639f2db357a0f308fda087138eb7958d31a1884d0a185223264/eyJlcGlzb2RlSWQiOiI3NTdlYzNjOC1hNTU4LTRmMWEtYWIxNC0yOWI1NmQ2MTZlOGYiLCJwb2RjYXN0SWQiOiIxOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUiLCJhY2NvdW50SWQiOiI2YTU3YzFhODY2ZWM2NzBkMDY5Zjk3ODkiLCJwYXRoIjoibWVkaWEvaW1wb3J0cy9wb2RjYXN0cy8xOGNiN2YwYy1mODk4LTRiODItOTEwMS0xMjk3MDU4M2YxZDUvZXBpc29kZXMvNzU3ZWMzYzgtYTU1OC00ZjFhLWFiMTQtMjliNTZkNjE2ZThmLzQyODMyNTg4Mi00NDEwMC0yLWNjNGM1YTdkMjdhNDYubXAzIn0=.mp3" length="40056371" type="audio/mpeg"/><itunes:summary>&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;#Moana #MakeWay #MakeWay #Disney #DisneyLiveAction #NeedGoodRemakes&lt;/p&gt;
</itunes:summary><itunes:explicit>no</itunes:explicit><itunes:duration>00:41:43</itunes:duration><itunes:image href="https://hosting-media.riverside.com/media/imports/podcasts/18cb7f0c-f898-4b82-9101-12970583f1d5/episodes/757ec3c8-a558-4f1a-ab14-29b56d616e8f/44425221-1757962819887-2a48eb6dee896.jpg"/><itunes:season>1</itunes:season><itunes:episode>27</itunes:episode><itunes:title>#27 - The new MCU! Moana Cinematic Universe! Retrospective and Review!</itunes:title><itunes:episodeType>full</itunes:episodeType></item></channel></rss>