<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:psc="http://podlove.org/simple-chapters" xmlns:podcast="https://podcastindex.org/namespace/1.0"><channel><title><![CDATA[Pretty Weird Games Podcast]]></title><description><![CDATA[<p>A Podcast about the artform of board games and the discourse around them.</p>]]></description><link>www.prettyweirdgames.com/podcast</link><generator>Riverside.fm (https://riverside.com)</generator><lastBuildDate>Tue, 07 Jul 2026 00:53:33 GMT</lastBuildDate><atom:link href="https://api.riverside.com/hosting/BMkmaHBh.rss" rel="self" type="application/rss+xml"/><author><![CDATA[Ulrich Blum]]></author><pubDate>Fri, 26 Jun 2026 08:42:16 GMT</pubDate><copyright><![CDATA[2026 Ulrich Blum]]></copyright><language><![CDATA[en]]></language><ttl>60</ttl><category><![CDATA[Games]]></category><itunes:author>Ulrich Blum</itunes:author><itunes:summary>&lt;p&gt;A Podcast about the artform of board games and the discourse around them.&lt;/p&gt;</itunes:summary><itunes:type>episodic</itunes:type><itunes:owner><itunes:name>Ulrich Blum</itunes:name><itunes:email>info@prettyweirdgames.com</itunes:email></itunes:owner><itunes:explicit>no</itunes:explicit><itunes:category text="Leisure"><itunes:category text="Games"/></itunes:category><itunes:image href="https://hosting-media.riverside.com/media/podcasts/ce74faa1-8dac-42c1-a261-7719d36885e1/logos/9a58c16e-d3fa-4324-90ac-4f221c305b37.jpeg"/><item><title><![CDATA[Episode 1: What We Talk About When We Talk About Games]]></title><description><![CDATA[<p>In this first episode, I introduce myself and tell you about this project. In the main part of the episode I talk about the language we use when talking about board games and what that language tells us about how we see board games.</p><p></p><p>Works cited:</p><p></p><p>Novels:</p><p>TSCHICK, Wolfgang Herrndorf, Rowohlt, 2010</p><p></p><p>Games:</p><p>EL GRANDE, Wolfgang Kramer, Richard Ulrich, Hans Im Glück, 1995</p><p>KANBAN, Vital Lacerda, Stronghold Games, 2014</p><p>7 WONDERS, Antoine Bauza, Repos Production, 2010</p><p>ABYSS, Bruno Cathala, Charles Chevallier, Bombyx, 2014</p><p>PANDEMIC, Matt Leacock, Z-Man Games, 2008</p><p>K2, Adam Kałuża, Rebel, 2010</p><p>KOLEJKA, Karol Madaj, Instytut Pamięci Narodowej (IPN), 2011</p><p>FREEDOM: THE UNDERGROUND RAILROAD, Brian Mayer, Academy Games, 2013</p>]]></description><guid isPermaLink="false">f247699e-7584-475d-bd74-0f41134698c8</guid><dc:creator><![CDATA[Ulrich Blum]]></dc:creator><pubDate>Fri, 26 Jun 2026 10:15:43 GMT</pubDate><enclosure url="https://api.riverside.com/hosting-analytics/media/f37bf006672c336c2d3c9741d08786415f04fd1eb3971ca0bedf7838e223cd81/eyJlcGlzb2RlSWQiOiJmMjQ3Njk5ZS03NTg0LTQ3NWQtYmQ3NC0wZjQxMTM0Njk4YzgiLCJwb2RjYXN0SWQiOiJjZTc0ZmFhMS04ZGFjLTQyYzEtYTI2MS03NzE5ZDM2ODg1ZTEiLCJhY2NvdW50SWQiOiI2OWIzZDA1OTNhMzVjNzdkMTQzYmY5MGIiLCJwYXRoIjoibWVkaWEvY2xpcHMvNjljNTBkNzU0ZmY4YjZjZmFhZmIzYzc4L3VscmljaHMtc3R1ZGlvLVBEcVg5LWNvbXBvc2VyLTIwMjYtMy0yNl9fMTEtNDEtNTcubXAzIn0=.mp3" length="14751887" type="audio/mpeg"/><podcast:transcript url="https://hosting-media.riverside.com/media/podcasts/ce74faa1-8dac-42c1-a261-7719d36885e1/episodes/f247699e-7584-475d-bd74-0f41134698c8/transcripts.txt" type="text/plain"/><itunes:summary>&lt;p&gt;In this first episode, I introduce myself and tell you about this project. In the main part of the episode I talk about the language we use when talking about board games and what that language tells us about how we see board games.&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;Works cited:&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;Novels:&lt;/p&gt;&lt;p&gt;TSCHICK, Wolfgang Herrndorf, Rowohlt, 2010&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;Games:&lt;/p&gt;&lt;p&gt;EL GRANDE, Wolfgang Kramer, Richard Ulrich, Hans Im Glück, 1995&lt;/p&gt;&lt;p&gt;KANBAN, Vital Lacerda, Stronghold Games, 2014&lt;/p&gt;&lt;p&gt;7 WONDERS, Antoine Bauza, Repos Production, 2010&lt;/p&gt;&lt;p&gt;ABYSS, Bruno Cathala, Charles Chevallier, Bombyx, 2014&lt;/p&gt;&lt;p&gt;PANDEMIC, Matt Leacock, Z-Man Games, 2008&lt;/p&gt;&lt;p&gt;K2, Adam Kałuża, Rebel, 2010&lt;/p&gt;&lt;p&gt;KOLEJKA, Karol Madaj, Instytut Pamięci Narodowej (IPN), 2011&lt;/p&gt;&lt;p&gt;FREEDOM: THE UNDERGROUND RAILROAD, Brian Mayer, Academy Games, 2013&lt;/p&gt;</itunes:summary><itunes:explicit>no</itunes:explicit><itunes:duration>00:30:44</itunes:duration><itunes:image href="https://hosting-media.riverside.com/media/podcasts/ce74faa1-8dac-42c1-a261-7719d36885e1/logos/9a58c16e-d3fa-4324-90ac-4f221c305b37.jpeg"/><itunes:episode>1</itunes:episode><itunes:title>Episode 1: What We Talk About When We Talk About Games</itunes:title><itunes:episodeType>full</itunes:episodeType></item></channel></rss>